Dead by Daylight

Dead by Daylight

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Chisce Dec 27, 2024 @ 9:02pm
Survivors killing themselves every game
i didn't want to post about this but it's become a real issue. I'm a killer main who plays different killers each game(like 2-3 games with the same killer sometimes) but 3 out of my 5 matches the survs kill themselves on first hook and it's become really annoying. Why isn't there any penalty for them? the report system has never worked in the 7 years.. its only working against cheaters now but they do nothing against players refusing to play. The game is no fun because you are stuck with bots when playing as killers which can sometimes be 3 bots against 1 survs and if you kill the real person you are forced to stay against bots, and if you quit you gain nothing and a penalty.. really?
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Showing 1-15 of 79 comments
KrakenGreywolf Dec 27, 2024 @ 9:26pm 
I’m confused….if people are killing themselves on first hook, you don’t have a bot, and that seems to be your primary complaint. After all, if everyone just killed themselves on first hook, the match would be over fairly quickly.

Some advice? If people bot out: go after the bots first. Yes, they are sometimes good at looping, but they are guaranteed to work on gens and flee to the exit gates as soon as they can-you want to get them out of the match FIRST. The real people (or person) still left in the match will usually appreciate it too.

As for why there’s no punishment for going next on hook: self-unhooking is a legitimate gameplay mechanic (there are offerings & perks to increase or guarantee chances-there’s also an achievement) and the devs have basically said they don’t plan to address it because they can’t force players to play out a match they no longer want to be in. If they weren’t able to go next on hook, they’d probably go AFK in a corner or worse. I’ve seen some really petty people in YT comments saying they’d intentionally drop every pallet on the map if a teammate kept them from going next so…yeah.
Last edited by KrakenGreywolf; Dec 27, 2024 @ 9:34pm
Chisce Dec 27, 2024 @ 10:53pm 
Originally posted by KrakenCrow13y:
I’m confused….if people are killing themselves on first hook, you don’t have a bot, and that seems to be your primary complaint. After all, if everyone just killed themselves on first hook, the match would be over fairly quickly.

Some advice? If people bot out: go after the bots first. Yes, they are sometimes good at looping, but they are guaranteed to work on gens and flee to the exit gates as soon as they can-you want to get them out of the match FIRST. The real people (or person) still left in the match will usually appreciate it too.

As for why there’s no punishment for going next on hook: self-unhooking is a legitimate gameplay mechanic (there are offerings & perks to increase or guarantee chances-there’s also an achievement) and the devs have basically said they don’t plan to address it because they can’t force players to play out a match they no longer want to be in. If they weren’t able to go next on hook, they’d probably go AFK in a corner or worse. I’ve seen some really petty people in YT comments saying they’d intentionally drop every pallet on the map if a teammate kept them from going next so…yeah.
the game loses purpose after someone leaves the game so following a point is just pointless and lame. I'm refering to killers being punished if you leave for not wanting to play a game against bots. and yeah these devs don't deserve labor of love for crap
I am not sure what to tell you mate. I play both sides evenly (5k+ hours) and while I understand that it surely isn't fun to play against 3 bots, it's also not fun to go against certain killers who choose certain perks and slug a lot more than they should. That being said, try to remember you are going up against four people who don't see it as their purpose to entertain you. They are playing for themselves too as it should be. There are certainly mechanics and interactions in the game that need to be addressed, but here we are years later and some of the same mechanics that people complain about are just left in the game. I had a wraith try to slug all 4 the other day and two of them quit after he slugged them 2 times each - the game went 30+ minutes and still 2 of us got out. How was that any fun for anyone?

Edit #1: The mechanics I was mentioning are allowing the killer to slug the 2nd to the last guy indefinitely (until bleed out) just get a 4k. Additionally, unhooking versus a doctor's shock still being impossible, and any match against a Legion is a long, boring mending tutorial.
Last edited by HEX: Hatchet Shack™; Dec 27, 2024 @ 11:41pm
Oni Dec 27, 2024 @ 11:41pm 
The go next epidemic is due to a lack of QoL

2v8 did not have this problem because survivors were unable to auto-forfeit on first hook
EkidonaLangley Dec 28, 2024 @ 1:12am 
Originally posted by KrakenCrow13y:
Yes, they are sometimes good at looping,

No, not sometimes. Bots are always good at looping. If a Bot is at a safe loop, they cannot be fooled into making a wrong input, because they are programmed to just telepathically know the Killer's exact position at all times. Even if you try to trick them at a loop, it will never work. The only thing you can do against Bots is to try to run them to a corner, and they will just stop moving completely.

Originally posted by KrakenCrow13y:
the devs have basically said they don’t plan to address it because they can’t force players to play out a match they no longer want to be in. If they weren’t able to go next on hook, they’d probably go AFK in a corner or worse. I’ve seen some really petty people in YT comments saying they’d intentionally drop every pallet on the map if a teammate kept them from going next so…yeah.

The developers certainly can do something about it, they just don't want to. If they implemented changes that "forced" a player to stay in a match that they literally pressed the play button intentionally and waited in the lobby the entire time knowing that they were committing to a 5-20 minute or longer match, then players that are retaliating by going AFK or dropping every pallet on the map intentionally etc. can all be reported and banned. Unsportsmanlike, Griefing, etc.

If a player doesn't want to stay in the matches that THEY queue into, then they obviously don't want to play the game anymore. Give that player a vacation from the game. But obviously this would hurt revenue (because the kinds of people that spend the most money are also usually the ones that are the most entitled, just like the first person to quit in a match is almost always the person that brings a map offering), and this is probably the biggest reason why it is not implemented.
DopeDruid Dec 28, 2024 @ 1:27am 
Originally posted by Oni:
The go next epidemic is due to a lack of QoL

2v8 did not have this problem because survivors were unable to auto-forfeit on first hook

It did you just didn't notice.
1 or more people who came to heal / save you just for you to run right back to the killer or even worse just hold shift.

Zero difference.
N o d L Dec 28, 2024 @ 2:48pm 
Originally posted by onidemoni:
You cant force people to play vs certain builds lol what a ♥♥♥♥♥♥ argument, if u intentionally ruin game experience by griefing or dcing, just give out bans like in every other game. If u queue up u are in it to play. What kind of ♥♥♥♥♥ agenda is that. Every decent game punishes this behavior yet this community is trying to defend everything lol. Just play the game and go next. If u wanna be ♥♥♥♥ that griefs ur teammates play a solo game, why is everything about the enjoyment of those that dont wanna follow the rules for their own selfish reasons, while those abiding the rules are getting punished thats just stupid reasoning.
By the game itselfs rules it isn't griefing so they aren't actually technically breaking any rules by hookiciding, Yes it screws over the team but if we are being dead honest. Why should they genuinely care?

I say that with respect and more of the field of they booted up a game they have the same right to play going off they bought it and say they get put against a Knight and don't like going against him then why should they have a inch of care about the feelings of a bunch of random pixels on a screen that they have never interacted with nor even know?

If they don't like Knight then they are gonna just GG go next to hopefully go against someone they genuinely enjoy and they aren't technically breaking rules
KrakenGreywolf Dec 28, 2024 @ 3:10pm 
Originally posted by onidemoni:
You cant force people to play vs certain builds lol what a ♥♥♥♥♥♥ argument, if u intentionally ruin game experience by griefing or dcing, just give out bans like in every other game. If u queue up u are in it to play. What kind of ♥♥♥♥♥ agenda is that. Every decent game punishes this behavior yet this community is trying to defend everything lol. Just play the game and go next. If u wanna be ♥♥♥♥ that griefs ur teammates play a solo game, why is everything about the enjoyment of those that dont wanna follow the rules for their own selfish reasons, while those abiding the rules are getting punished thats just stupid reasoning.

The “rules” you refer to are largely made up. Going next on hook is not bannable because doing it on purpose is indistinguishable from doing it for the 4% then accidentally missing skill checks. DC-ing is not bannable, you already get a lock-out timer. Going AFK is not bannable unless you go AFK long enough to hold the game hostage (in which case-unless you’re a killer body-blocking a survivor-that’s really not possible-since truly AFK survivors get AFK crows and can be easily found and dealt with). AFK killers not body-blocking are not preventing survivors from progressing the match. Intentionally throwing all pallets on the map might be temp-bannable if recorded and reported. Working with the killer to rat out your teammates can be bannable for both the survivor and killer involved if recorded and reported. Hacking/using farming bots is obviously bannable.

If the devs removed or significantly lessened the DC penalty, the “going next” epidemic wouldn’t be near as much of a problem and killers wouldn’t feel forced to stay in unenjoyable matches either. But because people often get kicked from unstable servers or due to their own internet issues (both of which also slap players with DC penalties)-most are not currently willing to eat a DC penalty every time they want out of a match. They’d rather go next on hook or AFK until the match is over.

You have people who play the game casually and people who play it competitively. I am one of the former. I don’t expect people to play how I want them to play-if things go to Hell too quickly in a match-I can just farm until the match ends. It’s really not an issue to me.
LinkedSausage Dec 28, 2024 @ 3:15pm 
:2018bestaward: Believe in the almighty 4% :2018bestaward:
Dat Boi Mike Dec 28, 2024 @ 3:21pm 
Originally posted by Chisce:
i didn't want to post about this but it's become a real issue. I'm a killer main who plays different killers each game(like 2-3 games with the same killer sometimes) but 3 out of my 5 matches the survs kill themselves on first hook and it's become really annoying. Why isn't there any penalty for them? the report system has never worked in the 7 years.. its only working against cheaters now but they do nothing against players refusing to play. The game is no fun because you are stuck with bots when playing as killers which can sometimes be 3 bots against 1 survs and if you kill the real person you are forced to stay against bots, and if you quit you gain nothing and a penalty.. really?
uh oh, are we throwing around the imaginary "DBD rulebook" again. Devs have already said, it's not a bannable offense. I remember the days where every other post was "SURVIVOR OP", in a way this is what those killer mains wanted...easier games
KrakenGreywolf Dec 28, 2024 @ 3:31pm 
Originally posted by BBU Alum:

as Killer the object is to sacrifice Survivors on the hook, they are dying on the hook... what's the problem?

I honestly think for many (not ALL) it’s because it ruins their power fantasy. Then others get mad they can’t farm the survivor going next for more hooks/points. Those who want to play like every match is a comp tournament get a shorter, less challenging match and don’t like that.

Personally whenever I play killer and a survivor points to a hook-I’ll down and hook them. I will do the same with AFK survivors. As for bot survivors, I’ll try my hardest to tunnel them out. You don’t want to be in my match? Easy free BP for me (save the bots who can be a bit of a hassle). Then I can farm for hooks or otherwise goof off with the people who chose to stick around.
GarethJason Dec 28, 2024 @ 4:01pm 
Originally posted by 󠀡󠀡 󠀡󠀡N o d l:
Can't force a player to go against a killer/build they don't enjoy and if they get punished for DC'in then they'll just hookicide instead which screws over everyone.

Get rid of the DC penalty and then at bare minimum it'll still be a 4v1 and somewhat enjoyable
Then they shouldn't play the game. If they cant enjoy every killer then that's just a skill issue on their part. Everyone should be allowed to play what they want and fairly. If the survivor's crybaby ass doesn't want to deal with a killer then that shouldn't be the killer's fault, nor should the team suffer cause the baby doesn't want to play against a killer.

Getting rid of the DC Penalty would just make it so every game is against bots. No human would ever play the game cause the entitled survivor would go down from a bad play on their part and get upsetty and leave.
N o d L Dec 28, 2024 @ 4:17pm 
Originally posted by GarethJason:
Originally posted by 󠀡󠀡 󠀡󠀡N o d l:
Can't force a player to go against a killer/build they don't enjoy and if they get punished for DC'in then they'll just hookicide instead which screws over everyone.

Get rid of the DC penalty and then at bare minimum it'll still be a 4v1 and somewhat enjoyable
Then they shouldn't play the game. If they cant enjoy every killer then that's just a skill issue on their part. Everyone should be allowed to play what they want and fairly. If the survivor's crybaby ass doesn't want to deal with a killer then that shouldn't be the killer's fault, nor should the team suffer cause the baby doesn't want to play against a killer.

Getting rid of the DC Penalty would just make it so every game is against bots. No human would ever play the game cause the entitled survivor would go down from a bad play on their part and get upsetty and leave.
Skill issue for not enjoying something? that's a sentence if I ever heard one.

Everyone has every right to play who they want nor is it the killers fault they are playing someone a survivor doesn't like but the team will suffer one way or another if we have the DC penalty, The penalty is their to stop the issue but in reality it just makes it infinitely worse.

If a survivor doesn't find the killer enjoyable then you can't force em to play it out so even if they don't DC nor hookicide then they are just gonna throw in one way or another thats just the nature of it, By removing the DC penalty then atleast they can GG go next and now your not stuck in a 1v3 at 5 gens but instead have a bot that's actually better than a average survivor.
KrakenGreywolf Dec 28, 2024 @ 4:24pm 
Originally posted by GarethJason:
Originally posted by 󠀡󠀡 󠀡󠀡N o d l:
Can't force a player to go against a killer/build they don't enjoy and if they get punished for DC'in then they'll just hookicide instead which screws over everyone.

Get rid of the DC penalty and then at bare minimum it'll still be a 4v1 and somewhat enjoyable
Then they shouldn't play the game. If they cant enjoy every killer then that's just a skill issue on their part. Everyone should be allowed to play what they want and fairly. If the survivor's crybaby ass doesn't want to deal with a killer then that shouldn't be the killer's fault, nor should the team suffer cause the baby doesn't want to play against a killer.

Getting rid of the DC Penalty would just make it so every game is against bots. No human would ever play the game cause the entitled survivor would go down from a bad play on their part and get upsetty and leave.

Tell me you’ve never played solo queue without telling me you’ve never played solo queue. My killer matches where I decide to sweat show that I don’t have a “skill issue,” BTW. Also, “fairly?” Many killers (and SWFs for that matter), have zero interest in “playing fair.’” I’ve had enough killers DC against me and what were likely other solo players that I can say the “entitlement” problem, if there is one, is on both sides. Typically I don’t take anyone using the words “skill issue” or “entitled” seriously anyway. Especially when they solely label survivor players with those terms.

Funnily enough, I played during the latest PTB where there was no DC penalty. Did people DC more often than usual? Yes. But for more matches than I would’ve thought-everyone played the match though normally and people on both sides typically played more fun and fair. Not a single killer slugged for the 4k because they all knew all four survivors could instantly go next without the threat of a penalty hanging over their heads if they did. And there’s no twisted fun in bleeding out bots, is there?
Originally posted by 󠀡󠀡 󠀡󠀡N o d l:

Everyone has every right to play who they want nor is it the killers fault they are playing someone a survivor doesn't like but the team will suffer one way or another if we have the DC penalty, The penalty is their to stop the issue but in reality it just makes it infinitely worse.

There has already been a suggestion that you can deselect killers. For example, that you can exclude three (or more) that you don't fancy at all. I think that would be good. Then you can throw out the most unpleasant ones. And everyone probably has (at least) one killer that makes them feel like vomiting (sorry).

The bots are pretty handy. Apart from the fact that they simply leave the game in the endgame and don't save you, you can join them. Because they know when the killer is approaching and stuff like that. So if you keep an eye on them, you can read a lot of them.
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Date Posted: Dec 27, 2024 @ 9:02pm
Posts: 79