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That's because of said perk.
Another solution is to just look at a wall. You just need to be aware of your surroundings.
Can't wait til they come out with a perk that does the aiming for you too...
Also, I didn't say there was no counter-play for flashlights...I just said that it is possible for the teams that have designated "stalkers" to be effective. Killer spends so much time fighting for every hook that the gens can get done.
There you go.
Picking up downed survivors well if you've previously seen someone carrying a flashlight then proxy search around the downed survivor or stand on top of survivor acting as if you're about to pick them up and wait to see if someone gets in front of you, just listen for footsteps. Downed survivors near a wall are the best way to pick them up just by looking at the wall. For traveling towards hooks against flashlights just walk backwards sometimes you'll get unlucky because you wont see the sabo then just drop the survivor and get someone else.
Slug survivors if you feel that a flashlighter is hiding nearby I do this if it's a unsafe pick-up, either proxy search for other survivors or just move to continue gen pressure.
Pallet drops for whatever reason the majority of survivors I've come across are inexperienced and will pre-drop pallets and when they're typically holding a flashlight they will go for a blind. All you need to do is walk backwards through the pallet or flick your mouse near the pallet before the drop. It's better to take the blind when kicking safe pallets. (Safe pallets is another topic)
Blastmine, not sure if it's bugged but lightborn doesn't work on this as I always get blinded by it, I prefer perks that block generators because it's so common
Flashbang is also pretty common but you can hear the drop animation giving you enough time to look away
Hope this helps