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The healing nerf was undone it is the same amount of healing time as before the only difference are that medkits are one heal and CoH is team based. Nothing else.
Don't really play with DH, but it's been nerfed, too. It's not just CoH, med kits, med kit add-ons and flashlights. It now takes 86s to recover with self heal if you're mangled. Finding a rando who wants to, can and will heal you in a match is not always easy on SoloQ.
You sound like the kind of guy who really does his research lol. Let me add to it a little:
https://nightlight.gg/killers/viewer?sort=kill&shown=dist&start_days=28&compact=true
All killers have an overwhelmingly high chance of getting a kill. All of them tend to kill at least two survivors a match. Some get 4K at a near 40% rate. I get that this is only based on about 14,000+ thousands matches over the last month, but I'm sure with your anecdote those number will improve, right? Right?
if you're homeless, buy a house.
Previously you could bless a totem which caused a huge AOE zone that let you use an increased self heal and increased heals of others. It was usable through other floors and walls totally OP since it could be moved from totem to totems.
Now it speeds up healing of other players by 100% ( so fastest healing buff in the game ) and shows you auras of people in that healing zone - Can still be moved around from totem to totem and makes team plays great.
They only listen to killers SO MUCH - that they undid the healing nerf and put it back to original healing time.