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Imagine the attack vectors and cut them off. Make his options unusable, forcing them down specific paths, then sidestep those paths.
Weaving through terrain works well on Blight in many circumstances. Angling around terrain keeps him from making direct attacks. Small stands of trees, for example, allow you to move behind them and circle around to stay immune to his rushes, so long as you're decisive and paying a lot of attention.
"Dodge, duck, dip, dive and dodge."
-Patches O'Houlihan