Dead by Daylight

Dead by Daylight

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Vinnie Huxhold (Banned) Jun 14, 2021 @ 6:36am
Pop Goes the Weasel Gives An Unfair Advantage To Killers
This perk is beyond OP. Its absolutely broken. Being able to regress %25 of a gen for 45 seconds is huge and not good for survivors morale and games health. Every killer uses this perk EVERY SINGLE ONE. I've had enough of that perk. Can you not see this is bad for the games health? Just nerf it.
Like how about it we reduce the duration from 45 seconds to 30 seconds?
Or reduce the gen regression from %25 to %20 or %15

I saw that perk A LOT and im tired. This perk is a nightmare for solo survivor players. And its even more powerful on high mobility killers like blight, nurse, wraith and spirit. I think it needs a rework or a nerf.
Last edited by Vinnie Huxhold; Jun 14, 2021 @ 6:38am
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Showing 1-15 of 25 comments
play only for fun Jun 14, 2021 @ 6:39am 
0 Hooks = 0 regression, absolute op this perk :)
[FR] Doomydeimos Jun 14, 2021 @ 6:41am 
Tri gens are blow up in 30 sec, with perks. I don't see the problem...
RamboRusina (Banned) Jun 14, 2021 @ 6:42am 
Maybe we could buff you know baseline gen kick, baseline gen regression and 80% of gen related perks so killers wouldn't be forced to use Pop, corrupt and ruin every game :steamsad:
⭐kailoor⭐ Jun 14, 2021 @ 6:43am 
Originally posted by FR Doomydeimos:
Tri gens are blow up in 30 sec, with perks. I don't see the problem...
He is trolling on almost every thread xd
Antik Jun 14, 2021 @ 6:43am 
Stop complaining and bring a key.
Shiro♌ (Banned) Jun 14, 2021 @ 6:43am 
And, why do you think, people do use this one?
Because Hex: Ruin's nerf was justified, and there's no other reason to kick the generators, unless you do have Surveillance or Overcharge..

If the Developers do add an additional 5% regression for kicking the generator, you might see people using it less.. But, at the current moment, it's the only way to regress the generators at a low efficient way - The only version, that's not Hex related.
Green.Sliche (Banned) Jun 14, 2021 @ 6:44am 
Ok let's say Pop gets nerfed to the ground. Where will you divert your attention next? Also which perk should be equally nerfed from survivors side if Pop deserves such treatment in your opinion?
Karnarax (Banned) Jun 14, 2021 @ 6:44am 
Stop giving attention to trolls guys! Every day there is a new b8 thread from him.
Traveler Jun 14, 2021 @ 6:45am 
Pop artificially extends Gen time. Exhaustion perks artificially extend chase times. How about we nerf Exhaustion perks too?
Green.Sliche (Banned) Jun 14, 2021 @ 6:46am 
Originally posted by onkelschmerz:
Stop giving attention to trolls guys! Every day there is a new b8 thread from him.

Might as well kill some time before the release of next DLC.
but every survivor also uses unbreakable, DS, dead hard, BT, etc. while Pop seems OP it's really not *that* OP, 45 seconds in DBD isn't that long and runs out quick quickly especially if you find another survivor before a gen, plus it was nerfed from 60 seconds to 45 seconds, and tbf I rarely notice it while playing survivor even if it was a gen I worked on since 25% is like 20 seconds of a solo gen or 1 BNP worth of progress.
Vinnie Huxhold (Banned) Jun 14, 2021 @ 6:51am 
Originally posted by onkelschmerz:
Stop giving attention to trolls guys! Every day there is a new b8 thread from him.
Im serious. Pop Goes the Weasel is ver powerful on high mobility killers
jae (Banned) Jun 14, 2021 @ 6:52am 
Originally posted by Borisky:
This perk is beyond OP. Its absolutely broken. Being able to regress %25 of a gen for 45 seconds is huge and not good for survivors morale and games health. Every killer uses this perk EVERY SINGLE ONE. I've had enough of that perk. Can you not see this is bad for the games health? Just nerf it.
Like how about it we reduce the duration from 45 seconds to 30 seconds?
Or reduce the gen regression from %25 to %20 or %15

I saw that perk A LOT and im tired. This perk is a nightmare for solo survivor players. And its even more powerful on high mobility killers like blight, nurse, wraith and spirit. I think it needs a rework or a nerf.
your just mad it only one of the few ways to actually pressure the game. basic regression rate 3x slower then if a survivor repaired it which is insanely bad.
Vinnie Huxhold (Banned) Jun 14, 2021 @ 6:52am 
Originally posted by Traveler:
Pop artificially extends Gen time. Exhaustion perks artificially extend chase times. How about we nerf Exhaustion perks too?
Exhaustion perks are not efficient as pop
Shiro♌ (Banned) Jun 14, 2021 @ 6:56am 
Originally posted by Borisky:
Originally posted by Traveler:
Pop artificially extends Gen time. Exhaustion perks artificially extend chase times. How about we nerf Exhaustion perks too?
Exhaustion perks are not efficient as pop
They're even more efficient, as they can be activated under simple circumstances, whereas the killer has to successfully hook someone to activate it.
Furthermore, the killer may not even be able to get to the generator in time.
It does happen quite frequently, that the killer gets to the generator, while the survivors are at 92%; But, because they're repairing it, the killer is unable to kick the generator, and the survivors do repair the generator before the killer can even clean his weapon after the attack cooldown (as the survivor simply abuses the grab animation), and Pop Goes The Weasel runs out of the time.
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Date Posted: Jun 14, 2021 @ 6:36am
Posts: 25