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As for god loopers, at 25 seconds drop chase and try catch them off guard later in the trial. If you're not gonna catch them quickly leave the chase or throw the trial.
I personally find KBM to be better, but I was originally a controller player from Xbox before I migrated to PC. Controller is great, but KBM does provide more flexibility in how you move. If I were to play using a controller right now, it would feel clunky and the movement of my character would feel linear to me. TL;DR: It is up to you. Both are fine.
"how do I stop it as a killer?"
You bait them out, like you would bait dead hard. You can pretend you're going to swing by briefly looking upward and if they spin, STOP and back up immediately. Their spin will be rendered useless and they'll be right in front of you to down. As some other people have already stated, DROP CHASE. It is the most important thing you can do to preserve your match. If you've killed or downed the weaker ones, rest assured you will catch them at the very end. A Survivor team is only as good as its weakest link.
1. Break every pallet you can. You waste some time, but it pays off later.
2. By leaving them alone. It's a waste of time to chase survs that are great at looping, and certain areas of the map can provide infinite loops in the hands of a skilled surv. You gotta use "hit and run" tactics and catch them off guard in another opportunity.
I always play with m/k, never tried a controller in the game tbh.
Unless im a non-M1 killer, ill never let a survivor initiate a chase at shack if it will likely waste too much time
I kept breaking pallets after a chase, whether I gave up on it or after I hooked someone as I felt it wasted too much time. But, I see how doing it right there and then would be helpful later if that same survivor, or another survivor, ran through that same spot and was anticipating a pallet that ended up being destroyed.
I never thought about faking hitting someone before. That's a good one!
Sometimes I get survivor's chase patterns, but the more experienced ones I end up getting played on. Some just stick around the window and wait to see which direction I go in, and will even know if I fake it. I have to do much better with that.
What are some ways to hide your red stain?
Moonwalking is one, turning slightlight sideways when on walls so it doesn't go through is another,
As survivor it's less straight forward, but generally you want to use a mouse and keyboard because you can turn corners much tighter than with a controller. However I don't think it's necessary, it's just optimal.
Secondly understand what kind of map you're on. If you're on The Game, and you're breaking every pallet, then you auto lose. There's simply too many pallets on that map, but not all of them are strong looping pallets. They're make distance pallets, i.e. make the killer break bloodlust by breaking the pallet or make them go around it.
They're not ones you can run around. However if I see a killer is breaking every pallet, then I'm zooming away, and it's really easy to break LoS on that map.
They can be chained together in some cases, so I don't break some and break others depending on the context.
In general when it comes to breaking pallets you should judge how strong it is first before investing the time. Always break shack pallet. Always break pallets where there's no way for you to reliably swing around. An example of that would again be on The Game with those two pallets near basement. Unless that one door is open, you need to break both of them because it's safe for the survivor. You can never hit them with M1.
Another example would be a pallet between two large rocks. It's a safe pallet for the survivor, break it.
Of course how safe pallets are depends on the killer you're playing too. Huntress for example makes a lot of pallets unsafe to loop at. Nurse makes pallets unsafe entirely.
Some loops are just way too safe in this game. Look at Badham preschool. If a survivor takes you there, then you need to be prepared for like a 2 min chase if you're playing as an M1 killer. Can you afford that? Gens take 80 seconds at base to complete, then you have to pick up the survivor and hook them. If it's your first chase, no you can't. Do not chase the survivor there. You will lose several gens. If it's just 2 survivors left, then yeah go for it.
A select few maps have a ton of dead zones where you don't have to think about looping like Sheltered Woods.
Jungle gyms (high wall window structures), are where you can be most effective with mind games. Trying to mindgame a loop where the survivor has vision of you is just going to waste your time.
As a side note, it's better as killer to carve out 3-4 close together gens that you can patrol rather than trying to stop every gen from being completed on the map and chasing survivors from point A to point B.
W gamers as they're called are more prevalent than loopers. They will take a hit, then zoom across the map. In general it's a bad idea to chase them when it's outside of your patrol route.
There's really no easy guide we could give you for every situation because all maps and killers change the equation, even the situation you're in can have an impact on what you should do. You just have to play the game and learn the maps.