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Camping punishes you pip wise... tunneling doesnt. if you camp you dont get good emblems. Maybe read some descriptions before complaining when you are part of your problem?
Yeah I didn't camp once my first game, hoping to get as many hooks as possible. I swear I did everything right. Went after gens that were being worked on, marking survivors as ghostface. Match took forever, everything maxed chase, stabs, knockdowns, destruction, got a bunch of hooks, but only got 1 kill. Didn't pip up.
Also for those statistics, I'm sure most of those matches were from casual players who are in a much lower bracket where most of them are unskilled. It's a lot more complicated than to cover every match under one blanket because the results will be skewed.
About those statistic even at the top 5% the killers ALL have a higher than 50% kill rate. All of them. Sooo even if you are top 5% which I highly doubt it still holds true.
And in a lot of matches you just wont pip or black pip they already made it too easy in my opinion. You cant really derank anymore so it really shouldnt be that much of an issue. And if you didnt pip up doing that you are already in iridecent and obviously didnt have trouble piping before.
1. Pipping system is rigged against Killers who have 1 hit down capabilities.
It's built under the assumption that you're slapping 2 hits to down a survivor. While I did achieve it, climbing up to Iri 1 was a friggen nightmare as a Ghostface main, just because the game penalizes you for your abilities. If grade climb is your only goal, I suggest that you look into other Killers who 2 hit downs survivors.
2. Iri grade pipping is currently bugged.
Devout category is counting 1 hook sacrifice less, so a 4 kill wipe is counted as 3 kills, making it impossible to get that blood red grade. "Kills" that doesn't involve hooks are known to circumvent this. Instances such as disconnect on hook, execution with Pyramid Head may properly count kills.
lemme just put it like this to make it simple some killers make it easier to pip up and some less ghostface (even if you did very well) isint very good at gaining pips you will not rank up fast using him stalking is kind of a waste on good survivors and just staring at him makes him a m1 killer with no power NOW DONT GET ME WRONG you can totally play him and he is very fun and scary BUT dont expect gaining many pips with him i got high rank many times using killers with good mobility and gen slowing perks
Ranking up survivor is the real pain. There are so many things that can screw you out of even a 0 pip. If you get ragequits or suicides, you've got so little chance at doing the bare minimum in generators/atruism/chasing/surviving. Survivors don't have the luxury of extending the game in that situation.
Even games where you survive, you still might not get a +1 if you didn't do enough of everything. Especially if you were getting chased a lot.
If 3+ kills is a win for the killer while 2 or less is a loss. A 60% kill rate means that killer loses more than they win. You want about a 62.5% to be fully balanced. It was worse before the killer patch that is for sure but it is still technically a survivor sided game.
I think you need to rethink your evaluation of a loss..