Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Welllllllllll I mean, it makes sense as something anyone can get because someone who's new/only has base game doesn't have any other way to benefit from totems with the exception of noed?
Weird perk, odd it isn't just a basic mechanic
"Oh there's a problem with the game. Let's make it a perk instead of making it a core mechanic. That solves the issue."
Fair yeah, I always kind of though about how boons are weird in the sense that they're a mechanic purely accessible by DLC, aka, if you don't own a boon you always have to break the totem as a survivor.
Either way, very mucb a bandaid thing buuuut I mean, pentimento synergy will be pretty neat
Doesn't feel powerful enough given they can just boon another totem, and that totems are actually required for a large amount of killer perks, meaning this fights with those perks for an entire build. If it actually disabled the boon permanently or for a longer period it might be worth it.
I'm always disappointed by the design of 'give survivors/killer ability A' and 'give killers/survivors ability that hard counters ability A'. It just results in games of DbD where half of the abilities are cancelled out leading to less interesting gameplay in the end. Rather than removing totems they should be giving killer a perk which plays off the boons existing in games, like seeing survivors within boon radius, for example, which would make them more double edged.