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Again, personal opinion here, I'm going with Legion with things that barely touch gens but the thing is, I'm fast with Legion, so theres that.
I might just be tempted to throw games and just farm with him for a while so I can get back to a casual MMR.
So what is the perk ? Here is the description : (https://deadbydaylight.fandom.com/wiki/Hyperfocus)
After hitting a Great Skill while repairing or healing, Hyperfocus gains 1 Token, up to a maximum of 6 Tokens
For each Token, the following stack-able effects are applied:
Increases the Skill Check Trigger odds by +4 % per Token. => + 24% + 8% (default value)
Increases the Skill Check Rotation speed by +4 % per Token.
Increases the Skill Check Bonus progression by 10/20/30 % of its base value per Token. => can go to 180%.
Hyperfocus loses all Tokens when succeeding a Good Skill Check, failing a Skill Check, or if the action is interrupted by any means.
To that we need to add that :
=> Toolbox can also increase skillcheck frequency by 40% which can be a strong combo to get token fast. And if you pair up with built to last you can have for each gen, a good start.
=> BNP skillcheck work with it. It means that per default if you use this addons, you already cumulate tokens.
=> Other perks killer to apply skillcheck ? Didn't test so i prefer to not say wrong things.
=> The perk lose all tokens after a few conditions which are a nice idea.
So the people where it would apply are people used to hit skillcheck (old ruin players) or the people who adapt their build with stakeout for exemple.
What a killer can do against that ?
1) In case of pair up stakeout, you need to use perks to hide radius or use specifc killers.
2) you can try to apply pressure, which works if one person run the perk or everyone together.
3) You can try unervening presence to make skillcheck harder but the people used to hit the zone won't feel the difference.
4) You can take franklin to remove items to stop temporary the source of skillcheck but that works if everyone are together.
5) you can camp and tunnel the guy with the perk ... good luck.
6) You can try to use gen block perks : they will good to increase even more the issue but it won't solve the dammage already done.
7) You can try perks like thanathophobia or dying light ... good luck.
For solution without including a nerf / fix or a change ? i don't have.
1. A strong anti-gen build. Pop, Eruption, Tinkerer's, and Brutal Strength (you can swap Brutal, I just like to shorten gen kicking time when I have a build around it).
2. Play for the end game: No Way Out, NOED/Terminus, Coup, any other perk you like. Maybe Rancor so you can mori the obsession and remove one survivor from the game.
Meanwhile, when I play as survivor they all bomb rush unhooks for BPs and they walk around.
Yup, this is the price for the winning too much - you get sent to killer hell.
Yeah, when I’ve accepted that I’m doomed to have a gen rush game, I usually go with Rancor, Nemesis, Spirit Fury, No Way Out. It’s so satisfying when you can pull off 2 or 3 kills. Makes it feel fun regardless of whether gens get done or not.
"Baby killer NOED"
"LOL l2p we should have won"
"toxic build -rep get looped"