Dead by Daylight

Dead by Daylight

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Jeshroom 2020 年 4 月 19 日 下午 2:41
(Almost) Every game is SWF now. Option to play without SWF?
I mentioned in a previous post that I main Survivor now because playing Killer is worse than drinking bleach. I always get paired with an SWF team of some sorts and we just steamroll games. It's not even fun for me as a survivor being with SWF because all the excitement is sucked out of the game due to the other 3 perfectly doing gens and looping the Killer all day while I barely need to worry.

I go back to Killer now and again and always regret is because it's always an SWF and I will always lose and always have a bad time.

All the devs need to do is give players the option to be paired with and against SWF teams. Make playing as SWF grant less points to make it just a little more fair on Killer.

I'm aware that every Killer will always pick 'No' as the option but oh well, Killers just want to play on an even playing and simply cannot due to SWF.
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bromius 2020 年 4 月 19 日 下午 2:44 
> Make playing as SWF grant less points

Erm sorry do you think they care about points?
Myu (已封鎖) 2020 年 4 月 19 日 下午 2:44 
Speaking as someone who plays both sides off and on depending on the queue times and dailies (Although almost always killer because queue times...)

Solo survivor sucks. Horribly.
Your fellow survivors often get downed in less than 10 seconds per chase. Few to no generators get done. No totems get cleansed so NOED is almost a sure-fire thing if you ever make it to end game, and you're better off being an immersive claudette with a perk that lets you see the hatch and plunderers in hopes to get a key because you're better off being saved by RNG than teammates who let you die first hook 8/10 games, and this is not hyperbole as 8/10 games my first hook was my death hook, no matter 'when' I was hooked in the game, with only 1 struggle free attempt each because I was gonna phase into phase 2 of the hook anyways.

If SWF was not an option, or it was somehow limited or restricted in any way, shape, or form, the game would die faster than an alcoholic mayfly with a drug addiction.
最後修改者:Myu; 2020 年 4 月 19 日 下午 2:46
Jeshroom 2020 年 4 月 19 日 下午 2:45 
引用自 bromius
> Make playing as SWF grant less points

Erm sorry do you think they care about points?

Well they seem to love bringing it up whenevr I get a 4k but one of them has slightly more points than me. I know they don't care but it's just an idea
Poltergeist 2020 年 4 月 19 日 下午 2:45 
Your lobby times will be 3 hours then, good luck have fun with that.
Jeshroom 2020 年 4 月 19 日 下午 2:46 
引用自 Myu
Speaking as someone who plays both sides off and on depending on the queue times and dailies (Although almost always killer because queue times...)

Solo survivor sucks. Horribly.
Your fellow survivors often get downed in less than 10 seconds per chase. Few to no generators get done. No totems get cleansed so NOED is almost a sure-fire thing if you ever make it to end game, and you're better off being an immersive claudette with a perk that lets you see the hatch and plunderers in hopes to get a key because you're better off being saved by RNG than teammates who let you die first hook 8/10 games, and this is not hyperbole as 8/10 games my first hook was my death hook, no matter 'when' I was hooked in the game, with only 1 struggle free attempt each because I was gonna phase into phase 2 of the hook anyways.

If SWF was not an option, the game would die faster than an alcoholic mayfly with a drug addiction.

Yet it takes tens of minutes to even find a game as Survivor because no one wants to play Killer these days anyway. So the game is already dying due to Killer being horrible to play as is
Jeshroom 2020 年 4 月 19 日 下午 2:47 
引用自 I AM WABBIT
Your lobby times will be 3 hours then, good luck have fun with that.

It already is
Ivan 2020 年 4 月 19 日 下午 2:48 
I would rather they limit swf to two players and perhaps a mechanic to keep friends from joining lobbies that other friends are in.
Myu (已封鎖) 2020 年 4 月 19 日 下午 2:49 
引用自 OddGal
Yet it takes tens of minutes to even find a game as Survivor because no one wants to play Killer these days anyway. So the game is already dying due to Killer being horrible to play as is
Yes but it's not always SWF that make people not want to play killer. I play against SWF on a somewhat regular basis and do reasonably well, depending on the killer because I don't have a lot of perks on a lot of killers.

People don't want to play killer often because of the community, and the lack of bloodpoints. Yes the community is a "Grow a thick skin" problem, but why bother when I can just swap to a less toxic game like League of Legends? And yes, League of Legends, at least ARAM, is far less toxic than DBD.

The lack of bloodpoints is because people complained how killer earned so many. Now a survivor that cleanses totems can earn more than the killer, sans a killer running BBQ, but BBQ isn't really a great perk on killers that don't have map pressure anyways.
multitudeac 2020 年 4 月 19 日 下午 2:52 
引用自 Myu
引用自 OddGal
Yet it takes tens of minutes to even find a game as Survivor because no one wants to play Killer these days anyway. So the game is already dying due to Killer being horrible to play as is
Yes but it's not always SWF that make people not want to play killer. I play against SWF on a somewhat regular basis and do reasonably well, depending on the killer because I don't have a lot of perks on a lot of killers.

People don't want to play killer often because of the community, and the lack of bloodpoints. Yes the community is a "Grow a thick skin" problem, but why bother when I can just swap to a less toxic game like League of Legends? And yes, League of Legends, at least ARAM, is far less toxic than DBD.

The lack of bloodpoints is because people complained how killer earned so many. Now a survivor that cleanses totems can earn more than the killer, sans a killer running BBQ, but BBQ isn't really a great perk on killers that don't have map pressure anyways.

Good old ARAM.:steamhappy:
Jeshroom 2020 年 4 月 19 日 下午 2:52 
引用自 Myu
引用自 OddGal
Yet it takes tens of minutes to even find a game as Survivor because no one wants to play Killer these days anyway. So the game is already dying due to Killer being horrible to play as is
Yes but it's not always SWF that make people not want to play killer. I play against SWF on a somewhat regular basis and do reasonably well, depending on the killer because I don't have a lot of perks on a lot of killers.

People don't want to play killer often because of the community, and the lack of bloodpoints. Yes the community is a "Grow a thick skin" problem, but why bother when I can just swap to a less toxic game like League of Legends? And yes, League of Legends, at least ARAM, is far less toxic than DBD.

The lack of bloodpoints is because people complained how killer earned so many. Now a survivor that cleanses totems can earn more than the killer, sans a killer running BBQ, but BBQ isn't really a great perk on killers that don't have map pressure anyways.

There are many things wrong with this game and almost all of them are there to make playing Killer a worse and worse experience. SWF to me is just one of the most major issues the devs should have seen coming before implementing it
multitudeac 2020 年 4 月 19 日 下午 2:57 
引用自 OddGal
引用自 Myu
Yes but it's not always SWF that make people not want to play killer. I play against SWF on a somewhat regular basis and do reasonably well, depending on the killer because I don't have a lot of perks on a lot of killers.

People don't want to play killer often because of the community, and the lack of bloodpoints. Yes the community is a "Grow a thick skin" problem, but why bother when I can just swap to a less toxic game like League of Legends? And yes, League of Legends, at least ARAM, is far less toxic than DBD.

The lack of bloodpoints is because people complained how killer earned so many. Now a survivor that cleanses totems can earn more than the killer, sans a killer running BBQ, but BBQ isn't really a great perk on killers that don't have map pressure anyways.

There are many things wrong with this game and almost all of them are there to make playing Killer a worse and worse experience. SWF to me is just one of the most major issues the devs should have seen coming before implementing it

The thing is the game is being balance towards killers v. SWF and because of that solo survivor is a miserable experience. Like Myu said if they remove SWF at this point the game will die.
Jeshroom 2020 年 4 月 19 日 下午 2:59 
引用自 multitudeac
引用自 OddGal

There are many things wrong with this game and almost all of them are there to make playing Killer a worse and worse experience. SWF to me is just one of the most major issues the devs should have seen coming before implementing it

The thing is the game is being balance towards killers v. SWF and because of that solo survivor is a miserable experience. Like Myu said if they remove SWF at this point the game will die.

Don't remove. Just give me the option not to play against them is what I'm saying
multitudeac 2020 年 4 月 19 日 下午 3:00 
引用自 OddGal
引用自 multitudeac

The thing is the game is being balance towards killers v. SWF and because of that solo survivor is a miserable experience. Like Myu said if they remove SWF at this point the game will die.

Don't remove. Just give me the option not to play against them is what I'm saying

The ques on killers would increase drastically if they implemented that. Not that it's a bad idea, if you can stand the wait.
Myu (已封鎖) 2020 年 4 月 19 日 下午 3:01 
引用自 OddGal
There are many things wrong with this game and almost all of them are there to make playing Killer a worse and worse experience. SWF to me is just one of the most major issues the devs should have seen coming before implementing it
I will not deny that SWF have clear cut advantages that randos do not. Perks like Kindred, Empathy, most perks that let you see where another survivor is become pretty useless, and perks like "Small game" or "Detective's Hunch" are really only needed by 1 survivor if you're totem hunting, allowing others to use different perks that can give them an edge where needed.

The tryhard SWFs are the most annoying people to go up against. The 4 man SWF squad with 3+ toolboxes, the OoO groups, the groups that see a god loop and will 'ALWAYS' go to it (but this is being somewhat fixed), and lastly the groups that hate on the killer and tell them to uninstall (in less kinder words), regardless of how long their queues already are, but they're often the minority.

However, most SWFs aren't that good and die almost as quick as randos with the only differences being a chase can last a little longer than 10 seconds. It's clear there's a problem with the tryhard ones, and it looks like BHVR can see that with the latest fixes. Not perfect, but a start.
最後修改者:Myu; 2020 年 4 月 19 日 下午 3:02
Jeshroom 2020 年 4 月 19 日 下午 3:02 
引用自 multitudeac
引用自 OddGal

Don't remove. Just give me the option not to play against them is what I'm saying

The ques on killers would increase drastically if they implemented that. Not that it's a bad idea, if you can stand the wait.

I queue 15 mins a game as solo survivor already I can deal with it
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張貼日期: 2020 年 4 月 19 日 下午 2:41
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