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1: You cant recall the dog
2: Huge slow down when throwing the dog
3: Dog is dumb
4: Wonky hitboxes
1. The Dog recalls itself meaning you can focus more on chasing the target.
2. The dog is FAST, not enough so you can't dodge it but fast enough to teleport through a wall onto me.
3. the grip on that thing is tighter than a Nun's first time to the point you can't escape unless the killer is bad.
The hitbox however I am unsure, I just know players struggled to avoid it when I played but I was able to dodge maybe 1 or 2 until I got caught in it's vice like grip
Wonky hitboxes are more related to obstacles, its completely impossible to predict what the dog is going to do when there is a small pebble between you and the survivor
1. Jumps pallets and runs at MOC 5 catching the player.
2. Once it has a player it's grip lasts so long you could go to church first come back and the survivor would still be there.
3. if the dog for some reason DOES miss you, it's very easy to just send it out again only for the dog to basically teleport through a wall (Despite having no windows) and still reaching your ass.
This Killer is probably going to be one of the best ranged killers in the game at some point, but since killer main's ♥♥♥♥♥ about it being ♥♥♥♥ and survivor mains complain that it's too hard (I Dabble in both, I main none) I find it funny that both sides are opposing views.
A LOT of the killers are broken in their own way, but at the same time It's more they just have their own flaws. The DbD community is toxic af, I mean you've gave it a negative review and yet have since gained an additional 100+ Hours.
pssst I can see your achievements, you are blatantly lying