Dead by Daylight

Dead by Daylight

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Dragonick Jul 16, 2024 @ 4:46pm
2
Knight rework aint at all what it was on PTB
As Knight main, im okay with majority of changes (except for negative multiplier for chasing near guards being way too high), BUT...
-They removed ability, which allowed Knight to manually cancel the hunt by simply summoning another guard (I know it was considered as bug, but i dont think it would be too oppressive and could blend in as nice feature, making Knight more smooth and overall pleasant to play as)
-Instead of individual CD, doing anything with guards puts ALL OF THEM on the cooldown, which is completely unnecessary and stupid. Each guard is now supposed to be used in their respective scenarios (Carnifex for resource trading, Assassin for chase and Jailer for territory control and map pressure), so why put all of them into cooldown after summoning or ordering with just one guard...
Last edited by Dragonick; Jul 16, 2024 @ 4:47pm
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Showing 1-5 of 5 comments
Voidlines Jul 16, 2024 @ 4:52pm 
I enjoyed the individual cooldowns, even without the ability to trade guards out super quick. It was a nice resource management between the guards and knowing who to use when.

Now? Just use assassin. Jailer takes too long to come back if he's taken hostage + the cooldown afterward, and Carnifax is just to break pallets and combo with his Iridescent Knight's Contract.
EkidonaLangley Jul 16, 2024 @ 4:53pm 
If the livestream gameplay of the 2v8 where the developer was killer didn't tell you that the devs don't play killer, I don't know what to tell you. Survivor players cried about the DC Bots at loading screens and it was changed in an hour, Killer players gave feedback almost universally about both of these that you mentioned and they ended up completely ignoring it.
Dragonick Jul 16, 2024 @ 4:57pm 
Originally posted by ChaosWam:
I enjoyed the individual cooldowns, even without the ability to trade guards out super quick. It was a nice resource management between the guards and knowing who to use when.

Now? Just use assassin. Jailer takes too long to come back if he's taken hostage + the cooldown afterward, and Carnifax is just to break pallets and combo with his Iridescent Knight's Contract.
I agree! They didnt even bother to fix the visual bug, where Knight appears in default skin while summoning a guard. I guess it says a lot :theskull:
Zihni Jul 17, 2024 @ 12:22am 
In the PTP they all had separate waiting times and it felt very good. Now they secretly nerfed the killer and it feels too clunky
Shinkiro (Banned) Jul 17, 2024 @ 12:27am 
Originally posted by EkidonaLangley:
If the livestream gameplay of the 2v8 where the developer was killer didn't tell you that the devs don't play killer, I don't know what to tell you.
Yeah.. this is why im not looking forward to the skull merchant rework either... Theres FAR more of a chance they'll ruin killers than make them better.
Last edited by Shinkiro; Jul 17, 2024 @ 12:27am
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Date Posted: Jul 16, 2024 @ 4:46pm
Posts: 5