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Докладване на проблем с превода
54% escape rate? Okay but this is 4 man SWF on comms and yet they seem so weak with so much on their side? Do you want to say when you play killer you get to vs teams like this? Are you kidding me? I have over 2k hours in this game already and i can count on my fingers how many times i faced teams like this lol.
There are more viable killers played on tournament and they do fine. Which one you want to see?
borisky created his own number, using his own video.
im using numbers from streamers, and their video.
im just calculating out the numbers lol
the game was much harder for killer those days? but why are suvivor's queue time so much more higher in many server during peak hours these days?
any reason why killers queue time is 10 seconds while survivors queue time is 10 minutes in my server during peak hours? since killer is so much more easier to play?
and as i said, i am using otzdarva's as sample.
he himself played as both survivors and killers.
he himself played against non competitive killers and survivors too.
so the opponent is not a concern here.
and out of curiosity, i looked at a recent taiwan's tournament that took place last year august. here are the numbers
1st game, oni, 0 escaped
2nd game, blight, 0 escaped
3rd game, spirit, 3 escaped
4th game, huntress, 3 escaped
5th game, freddy, 3 escaped
6th game, spirit, 0 escaped
7th game, oni, 1 escaped
8th game, slinger, 2 escaped
9th game, blight, 0 escaped
10th game, plague, 2 escaped
11th game, hag, 4 escaped
12th game, spirit, 0 escaped
13th game, oni, 1 escaped
14th game, trickster, 4 escaped
15th game, doctor, 3 escaped
16th game, nurse, 3 escaped
17th game, twin, 2 escaped
18th game, huntress, 3 escaped
19th game, spirit, 0 escaped
20th game, oni, 2 escaped
21th game, nurse, 3 escaped
22th game, bubba, 3 escaped
42 escaped out of 88 survivors, meaning 47% escaped rate.
oh, so is survivors actually bad? and survivors is actually underpowered?
actually no, because the rules in this tournament is highest team's blood point, meaning escaping is not the most important objective. (hooking add points, remaining generators add points, escaping add points)
let me explain why, if the team that play killer first are able to get 4 kills, when they are playing as survivor next round, they only need 1 to escape and they will still win no matter what, so teams are actively trying to farm bloodpoint while and maximizing how many kills that can get away with. in case all 4 of them getting killed too.
that's why 47% escaped rate when some of the survivors are not trying to escape but farm blood point is actually very high. lol
I was like "Why use otzdarva when there are comp players out there that already do tournaments?". Otz is new to comp dbd and if you want to discuss balance you should be using high level play in your examples.
so why are there less people playing killer in dbd? since killer is so much more exploitable from the numbers.
as i said, otz being competitive or not, his opponent being competitive or not is not the issue here.
it is the same person that has been playing dbd for 7 thousands hours that consistently plays in high skill lobbies. and he is definitely one of the most knowledgeable all rounder dbd player i know out there.
"Survivor mains" will discredit it all as a bogus. Which ironically enough, is something they also accuse Killers of doing, as in, providing "echo chambers" against something spoken in disfavour of their faction.
welp, i do hope dev integrate something like "after every 4 survivor games, you MUST play at least 1 killer game. throwing game will resulted in a ban"
What are your stats as a killer by the way?
And I snickered, as some people right off the bat tossed a fit, saying they won't play the game when that happens, since they are playing exclusively as [insert role here].
because if the killer killed 4 in the first game, and in second game when they are playing as survivor, worst case scenario where 4 of them also got killed, it will be up to the highest bloodpoint which team gets. like which team has more generator left will lose more bloodpoint. doing hex totem, not getting hooked will also add blood point and decrease enemy's bloodpoint too.
imo, i do think kids need to eat vege, fruits and do a minimum amount of exercise each week lol
too bad things like these are allowed to happen, and their opinion are being taken much more seriously than those who actually have enough experience on both side.
There are too many survivors who think killer is strong because they get killed as solo survivor and there are too many killers who think that survivor is op because they face swf in a lot of their matches.
As long as you compare two totally diffenrent things (swf vs killer and solo survivor vs killer) it is impossible to discuss how to balance it.
Just save your own time with posts like this, because it won´t change anything.
yep, i do agree solo survivor is the biggest victim here. since simple balancing issue like these should have been prioritized long time ago and be fixed.
but as the topic said, why play killer so much and getting good at the killer just so that you can get crushed by sweaty swf ultimately in where this game's direction is currently going?
not to mention the gameplay experience is not as fun or relaxing as swf either
so you are saying most people out there can do perkless killer, 0 add on and still get 3 kills average?
or are you saying otz's skill is actually below average?
and as i said,
he is playing both as survivors and killers.
he is also playing against NON COMPETITIVE survivors and killers at the same time lol
who he was playing against are from the same pool of players, aka "non competitive" players lol
but his numbers on survivors are still higher than killer's. not to mention in those survivors game, it was a much more fun and chill experience.