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adrenaline is nowhere the free value it is like noed
for one adrenaline requires all gens to be finished which is easier said than done when queueing with randoms
just with that alone noed beats it out of the park with how much work it needs
on top of all that, adrenaline doesnt do anything if youre healthy, not on hook, and killer isnt chasing you
Freddy has no powers after gens are completed. He slowly gets weaker after each gen is completed. Why should survivors wake up to make Freddy even weaker?
The nerf from 5 seconds of sprinting to 3 seconds only brings the perk more in line with other exhaustion perks.
I would argue that neither perk really is "free" value. But the fact of the matter is that both perks are crutch perks that are made to get you specifically out of a bad spot with little counterplay.
If you are on the hook with pre-nerf adren when the last gen pops you know that there is almost nothing the killer can do to get you fully downed before you get to the exit gates. If all the gens are done and you are on the hook your team is in a power position, they are winning the game. If they get you unhooked it is essentially a 0k.
With NOED the killer is losing and the goal of the perk is to force the survs to make a decision, find the noed hex and risk more downs or leave? There is no choice to be made for the killer if you have adren and youre on the hook, the killer doesnt know you have adren so he cannot make an informed decision on what to do when you get off the hook and you're healed.
Moreover... and I'm surprised you didn't think about this when you said this... but moreover if youre healthy, youre not on hook, and the killer isnt chasing you when the last gen pops... your team is winning. Who cares if you have a dead perk when you won the game? It can be argued that if you run NOED and you 4k the survs before the last gen that "noed doesnt do anything" but who cares? You won the game without a 4th perk. The game is still over and you still won. A perk not doing anything in a winning position is not a hit against the perk.
Coz adren was meta since release of the game?
Why machine gun combo was nerfed?
Why ruin undying? Why thana? Why eruption meta?
Losing one perk slot all game as survivor in't that hurtful, and going against potentially 4 end game adrenalines is stupid. It was a crutch perk every bit as much as NOED was, the only people who think it isn't are the same ♥♥♥♥♥♥♥♥ that use distortion and windows, hide from the killer all game and get their teammates tunnelled.
2. No counter play
I mean you can see it as the original NOED, where it was not a hex perk and nearly all killers used it.