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Some Perks that come to mind are, Background Player, Ultimate Weapon ( People don't realise how broken this perk is at the moment its just as bad as before ), Adrenaline, Buckle Up + FTP, Grim Embrace, NOED.
Problem is there is too many Perks, their running out of ideas for perks and so many perks just feel samey and a handful of perks on both side just stand head n shoulders above rest in terms of being usable or completely overpowered.
Gen Defense perks are not a necessity. You can easily 3 or 4k matches without the need to stack every gen regression perk, this is where most killers make same mistake, they all stack gen regression, and bring very few other perks to help with chases then wonder why they never get kills.
It's more of an adjustment to account for the 8x max damage per gen rule, which indirectly nerfed certain perks. Unless they decide to revise that rule instead.
And Pain Resonance and Pop are so widely used because they are good Anti-Gen Perks (honestly the only ones left tbh)
If they want build diversity then stop nerfing things every time survivors complain