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As for your question, I don't mind either perk. Corrupt is still one I wish had been basekit to a degree, even as I play survivor and GE is a minor problem until the full duration, and then after that it's a matter if we did enough gens and saved enough resources to compensate.
Grim Embrace is, better for killers that can move around quickly and get downs swiftly, although it has less active time than Corrupt Intervention those seconds that survivors can't work on gens can be essential for those type of killers.
UW got also nerfed mainly because of it's synergy with DMS.
Pain Res got nerfed to token system because of it's synergy with DMS.
Grim Embrace was never the problem on itself, DMS was constantly the root of the problem, but it's constantly going under the radar
i agree actually that grim is healthy since it prevents camping
dms could also get changed too that it doesnt work unless a survivor lets go and is not pushed off by external factors
1st chase will cost killer 3 gens - if the chaser is good enough or just simply predrops
Corrupt is a musthave perk, idk why its not a basekit for atleast 60 seconds