Dead by Daylight

Dead by Daylight

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Resilience what is the point?
I am going to attempt to not rant here

But I run resilience and deja vu I find these very helpful for me. I understand that they are not the best perks and blah blah blah. That isn't what this is about.
When you have signaled that you do NOT want to be healed,
when you have tried to heal the other person first but they stop you, notifying the killer of your location so that they can heal you!
When they chase you half way across the map to force you to heal!
what in gods name is wrong with people?
I mean i'm not against helping, I help as much as possible will even trade that last death hook to get a team mate out.
If your team mate is signaling that they do not wish to be healed at this time stop trying to force it on them so you can get your altruism.
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Showing 1-15 of 15 comments
purple shirt man Jun 24, 2024 @ 8:48pm 
maybe just take the heal and use resilience in chase instead of trying to squeeze out an extra 9% gen repair speed. If you already got deja vu you still have a gen speed bonus. IMO resilience is really only useful in chase anyways. Is it really worth it to stay injured and go down much faster just for the small gen speed bonus. I think people want to heal you because its not very smart to stay injured. If i see two survivors and one is injured thats the one im going to chase. :whiteward:
Pixie Stix ★ Jun 24, 2024 @ 9:04pm 
Originally posted by purple shirt man:
maybe just take the heal and use resilience in chase instead of trying to squeeze out an extra 9% gen repair speed. If you already got deja vu you still have a gen speed bonus. IMO resilience is really only useful in chase anyways. Is it really worth it to stay injured and go down much faster just for the small gen speed bonus. I think people want to heal you because its not very smart to stay injured. If i see two survivors and one is injured thats the one im going to chase. :whiteward:

I fully understand what you are saying but I also don't go down easy. A few vaults and a pallet and i am back on a gen. So yes for me it is worth it. I also think it isn't very smart to cause missed skill checks on healing because they will stop me from healing them so they can heal me.
Killers do chase me but they also break chase with me to go after anyone else.
Old Habits Die Hard Jun 24, 2024 @ 9:33pm 
TBF if they are those kind of teammates that don't take obvious hints and do silly things like you said they're probably not the brightest spoon in the bowl drawer anyway and short of the ability to have a message flash on their screen stating "I don't want to be healed go away" they probably wouldn't figure it out anyway.

Also the whole "it's better to stay healthy rather than stay injured and go down faster" is the kind of thing said by killer mains and baby survivors or anyone still green in the game, exactly like the ones that do things like:

- Chase you across the map trying to heal you when you clearly don't want it
- After being unhooked run across the map to a corner to self-heal and then crouch walk the edge of the map for a minute or two calming down which 75% of the time leads to them running right into the killer so they get hit and then waste 4 pallets and still go down all in under 30 seconds constantly
- Can't hit skill checks (like honestly after 10-20 hours how is this possible at all)

SoloQ is painful.
Demon Swords Jun 24, 2024 @ 9:40pm 
Originally posted by Iron Chrysalis:
I am going to attempt to not rant here

But I run resilience and deja vu I find these very helpful for me. I understand that they are not the best perks and blah blah blah. That isn't what this is about.
When you have signaled that you do NOT want to be healed,
when you have tried to heal the other person first but they stop you, notifying the killer of your location so that they can heal you!
When they chase you half way across the map to force you to heal!
what in gods name is wrong with people?
I mean i'm not against helping, I help as much as possible will even trade that last death hook to get a team mate out.
If your team mate is signaling that they do not wish to be healed at this time stop trying to force it on them so you can get your altruism.

One more thing to add to the effectiveness of SWF. Because one thing you can do with Resilience is 99% your heal progress (assuming no Hemorrhage), then when you hear a terror radius or during a chase, use Self-care or a med-kit to heal that last 1%.
Pixie Stix ★ Jun 24, 2024 @ 9:46pm 
Originally posted by Old Habits Die Hard:

SoloQ is painful.

Yes it is and ty. I was also thinking that reply above screamed killer.
When I can play with friends I do, but I spend most of my time on my own.
My main point was to just try and get people to understand that if someone is actively trying to avoid being healed? leave them be.
Consequences will be on them not you.
TheDuncanMacleod Jun 24, 2024 @ 9:53pm 
Originally posted by Iron Chrysalis:
I am going to attempt to not rant here

But I run resilience and deja vu I find these very helpful for me. I understand that they are not the best perks and blah blah blah. That isn't what this is about.
When you have signaled that you do NOT want to be healed,
when you have tried to heal the other person first but they stop you, notifying the killer of your location so that they can heal you!
When they chase you half way across the map to force you to heal!
what in gods name is wrong with people?
I mean i'm not against helping, I help as much as possible will even trade that last death hook to get a team mate out.
If your team mate is signaling that they do not wish to be healed at this time stop trying to force it on them so you can get your altruism.
alot of survivors are low hour count and need ridiculous amounts of bloodpoints to get everything altruism is worth alot of bloodpoints and if they are playing soloq theres 3 things that cause this 1) they legitimately dont know what resilience is and think you are stupid. 2.) they dont care they want Bloodpoints and soloQ players have no reason to play the way you want them to. or 3.) they are intentionally trolling because there are just people like that.
Pixie Stix ★ Jun 24, 2024 @ 10:18pm 
Originally posted by TheDuncanMacleod:
Originally posted by Iron Chrysalis:
I am going to attempt to not rant here

But I run resilience and deja vu I find these very helpful for me. I understand that they are not the best perks and blah blah blah. That isn't what this is about.
When you have signaled that you do NOT want to be healed,
when you have tried to heal the other person first but they stop you, notifying the killer of your location so that they can heal you!
When they chase you half way across the map to force you to heal!
what in gods name is wrong with people?
I mean i'm not against helping, I help as much as possible will even trade that last death hook to get a team mate out.
If your team mate is signaling that they do not wish to be healed at this time stop trying to force it on them so you can get your altruism.
alot of survivors are low hour count and need ridiculous amounts of bloodpoints to get everything altruism is worth alot of bloodpoints and if they are playing soloq theres 3 things that cause this 1) they legitimately dont know what resilience is and think you are stupid. 2.) they dont care they want Bloodpoints and soloQ players have no reason to play the way you want them to. or 3.) they are intentionally trolling because there are just people like that.


Sadly I know you are right mm:/ Maybe I should make a new soloQ build save that for friends. >.<
COMP DBD 1V1 Jun 25, 2024 @ 12:41am 
just hold shift and/or sit on a gen
you cannot be healed whatsoever
JustinGayme.TTV Jun 25, 2024 @ 12:42am 
Originally posted by Iron Chrysalis:
I am going to attempt to not rant here

But I run resilience and deja vu I find these very helpful for me. I understand that they are not the best perks and blah blah blah. That isn't what this is about.
When you have signaled that you do NOT want to be healed,
when you have tried to heal the other person first but they stop you, notifying the killer of your location so that they can heal you!
When they chase you half way across the map to force you to heal!
what in gods name is wrong with people?
I mean i'm not against helping, I help as much as possible will even trade that last death hook to get a team mate out.
If your team mate is signaling that they do not wish to be healed at this time stop trying to force it on them so you can get your altruism.


How do you signal that you don’t want to be healed?

Since there’s no in game chat and no way to see your perks beforehand, the average survivor probably doesn’t know what you’re “signalling”. I’ve heard people say “soandao doesn’t wanna be healed, final then not heal them the rest of the match.

My point is what you consider a clear signal probably isn’t to everyone, through no fault of your own.. this is why in solo a I always go in with a way to self heal myself, whether I run resilience or not.

You can try telling your team in pre- game chat. I’ve actually found this quite effective. When I run boons or a chest build or prove thyself,, I’ll tell the team in chat and often pleasantly surprised at the cooperation/willingness to synergies with my perk choices (aka they won’t clear all the totems, or they will try to stick with me for prove thyself etc(
JustinGayme.TTV Jun 25, 2024 @ 12:42am 
Originally posted by COMP DBD 1 V 1:
just hold shift and/or sit on a gen
you cannot be healed whatsoever

This too
Pixie Stix ★ Jun 25, 2024 @ 1:14am 
Originally posted by JustinGayme.TTV:
Originally posted by COMP DBD 1 V 1:
just hold shift and/or sit on a gen
you cannot be healed whatsoever

This too

I also did not know the shift thing. I do stay on a gen regardless of the frantic bouncing behind me.
But I see your point that maybe my signals are not being read properly. I play on PC sadly most of my team mates are usually not so i cant chat with them I do try to when I can.
Jun 25, 2024 @ 2:40am 
If someone doesn't give up on healing, I let them heal me 99% and usually they don't notice that they haven't finished it, even though we actually wasted time on heal meh, but maybe they are doing the challenges or daily. You can use this to your advantage because if someone is healing you it takes 16 seconds but when you are healing yourself with medkit (with no specific addons) it will take 24 seconds. Being healed for 99% is good because you will use only one charge of medkit if killer aproaches you. Unless it's sloppy or Gift of Pain then it won't work, the progress bar will revert to 0 in this case and also healing will take much longer.
In solo games a lot of perks are a bit confisuing if you dont know what 'randoms' have, example: deliverance when killer is proxy camping or when you have full anti-tunnel build and whole team wants to help you and dying for you etc etc
And someone wrote tip about pressing shift - yes it works also when you are downed and don't want to be picked up by other survivor because you have DS or whatever reason you would choose to.
Also you can try inform your teammates in the chat before the game that you want to stay injured. Glhf :cozydbd:
Last edited by ; Jun 25, 2024 @ 2:46am
Raft Jun 25, 2024 @ 3:08am 
A large majority of those who remain injured to utilize resilience - go down immediately upon being found by a stealth killer near a generator. Those who refuse heals and get downed like this are overconfident/cocky/risky/aggresive survivors who totally deserve to die early.

If it's inconvenient to heal up or more advantageous to do a 90% gen, just remain injured and take advantage of resilience.

If it's convenient to heal up, just heal up. It'll help u stealth and/or last longer in chase. Or as others have said, 99 ur heal. Bring a medkit or self-care so u can fully heal up when u know u are about to take a hit.
Last edited by Raft; Jun 25, 2024 @ 3:10am
Nubbles Jun 25, 2024 @ 3:22am 
Press shift (or whatever you use for running) to disable others from healing you. You can get others to 99 you like that. Or you can run no mither.
Pixie Stix ★ Jun 25, 2024 @ 3:23am 
Originally posted by Raft:
A large majority of those who remain injured to utilize resilience - go down immediately upon being found by a stealth killer near a generator. Those who refuse heals and get downed like this are overconfident/cocky/risky/aggresive survivors who totally deserve to die early.

If it's inconvenient to heal up or more advantageous to do a 90% gen, just remain injured and take advantage of resilience.

If it's convenient to heal up, just heal up. It'll help u stealth and/or last longer in chase. Or as others have said, 99 ur heal. Bring a medkit or self-care so u can fully heal up when u know u are about to take a hit.

so you are saying they force heal me because they think I am "overconfident/cocky/risky/aggressive survivor" and they are trying to save me dying early?
Lots of great advice given, I see its me that will have to do the changing because how can i expect my team of unknowns to know what I have going on.
I recall the same happening with plot twist.
I do plan on trying the shift thing or maybe just change my build when playing soloQ.
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Date Posted: Jun 24, 2024 @ 7:50pm
Posts: 15