Dead by Daylight

Dead by Daylight

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glythe Apr 24, 2024 @ 9:29pm
Distortion counters too many things now.
Maybe this perk needs a nerf?
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Showing 1-15 of 22 comments
Facu Apr 24, 2024 @ 9:37pm 
Wut? You recieve a warning when is activated and still make a pallet slide a 50/50 if the other side have lite. What are the things that counter?
StopItStepBro Apr 24, 2024 @ 9:42pm 
nah, it's perfectly fine with how it works right now, if you're relying solely on aura reading, you need to improve your own tracking skills.
glythe Apr 24, 2024 @ 9:46pm 
Originally posted by StopItStepBro:
nah, it's perfectly fine with how it works right now, if you're relying solely on aura reading, you need to improve your own tracking skills.

Maybe If you rely on distortion to hide from the killer maybe you need to work on your stealth skills.
One of the things that made UW a good perk was because it didn't get countered by distortion but It's worthless now because distortion was already meta.
StopItStepBro Apr 24, 2024 @ 10:03pm 
Originally posted by glythe:
Originally posted by StopItStepBro:
nah, it's perfectly fine with how it works right now, if you're relying solely on aura reading, you need to improve your own tracking skills.

Maybe If you rely on distortion to hide from the killer maybe you need to work on your stealth skills.
One of the things that made UW a good perk was because it didn't get countered by distortion but It's worthless now because distortion was already meta.

UW had a ridiculously fast cooldown with ridiculous usage with intel and disruption and had incredible synergy with other perks. No matter what, you were always getting use out of the perk.

Distortion is based on a 3 token count which are refreshed with being in the terror radius for 30 seconds and if they had no aura perks at all, the perk is deadweight.

two totally different categories and the only reason distortion is in the spotlight is because aura reading has become so prevalent
glythe Apr 24, 2024 @ 10:11pm 
Originally posted by StopItStepBro:
UW had a ridiculously fast cooldown with ridiculous usage with intel and disruption and had incredible synergy with other perks. No matter what, you were always getting use out of the perk.
UW made a meh tier killer like Nemesis have a perk that made his zombies actually be decent. Let's take one step and realize that the zombies because they are an extension of his power should not *need* a perk to be good in the first place.

Originally posted by StopItStepBro:
Distortion is based on a 3 token count which are refreshed with being in the terror radius for 30 seconds and if they had no aura perks at all, the perk is deadweight.

the only reason distortion is in the spotlight is because aura reading has become so prevalent
What I'm saying is maybe we should go back to the version where Distortion gets 4 tokens and no more for the rest of the game.

This perk is going to become even more meta and that will eventually lead to the perk being considered for adjustment.

There are just far too many killer perks and addons that are countered by distortion. This video is a meme but just look.

https://www.youtube.com/watch?v=jOyZbkW5B7c
StopItStepBro Apr 24, 2024 @ 10:18pm 
Originally posted by glythe:
Originally posted by StopItStepBro:
UW had a ridiculously fast cooldown with ridiculous usage with intel and disruption and had incredible synergy with other perks. No matter what, you were always getting use out of the perk.
UW made a meh tier killer like Nemesis have a perk that made his zombies actually be decent. Let's take one step and realize that the zombies because they are an extension of his power should not *need* a perk to be good in the first place.

Originally posted by StopItStepBro:
Distortion is based on a 3 token count which are refreshed with being in the terror radius for 30 seconds and if they had no aura perks at all, the perk is deadweight.

the only reason distortion is in the spotlight is because aura reading has become so prevalent
What I'm saying is maybe we should go back to the version where Distortion gets 4 tokens and no more for the rest of the game.

This perk is going to become even more meta and that will eventually lead to the perk being considered for adjustment.

There are just far too many killer perks and addons that are countered by distortion. This video is a meme but just look.

https://www.youtube.com/watch?v=jOyZbkW5B7c

that would be way too heavy handed of a nerf especially with how bad aura reading has gotten, there would need to be nerfs to many aura reading perks and addons before distortion should ever see a touch up, it's plausible to lose all three tokens in less than a minute and Lethal Pursuer has only made aura metas that much stronger, maybe if they didn't have so many useless perks in the game, the metas wouldn't end up being so streamlined.
Pentakill Apr 24, 2024 @ 10:20pm 
This game and his community are vomit garbage, specially baby killers whereas they always have the upper hand still find a stupid "reason" to complain and push nerfs to the perks to the ground just because they can't up their skill, next time ask for a "win the game button" so finally this joke of a game can die.
¿ Apr 24, 2024 @ 10:21pm 
Lets give killers all the aura reading they want and leave the survivors with little to nothing to counter that.
Mors_Indecepta Apr 24, 2024 @ 11:20pm 
Why won't you just let survivors do their generators in peace?
glythe Apr 25, 2024 @ 12:29am 
Originally posted by ¿:
Lets give killers all the aura reading they want and leave the survivors with little to nothing to counter that.

Friendo you can look back when BBQ was introduced to DBD and I was one of the people saying that there needed to be a mechanic so that survivors could hide their aura (hiding in lockers was added later).

Before that change it created a catch 22 situation with Killers like Billy or Nurse who could move to your location before you could escape if you walked or could follow your tracks if you ran.
The problem with making Ultimate weapon an aura perk is that it allows for one survivor perk to counter way too many things.

Look at survivor exhaustion perks and let's look at the situations where they work best.

1. Overcome is great vs any killer that doesn't have instant downs but suffers against that mechanic.

2. Sprint Burst is situationally good everywhere but you have to walk sometimes or use it at the "wrong times".

3. Lithe can problematic if there's not a vault handy; furthermore it can force you to take a bad vault to get a speed boost which is generally not worth it. On the other hand you get to trigger when it works and that can make it "better" than sprint Burst. Likewise Balanced landing has very a similar limitation but is very powerful in the right map positions.

4. Dead Hard is great in that you can get an extra health state but is ironically weak against hard tunneling (which is extremely meta) and can only be used twice per game.

5. Smash hit is potentially very good if you are very good at getting the pallet stun. This perk with Vigil could let you get some real distance from the killer in a short period of time. It is one of the few exhaustion perks you could potentially get twice in one chase. That really hasn't been a thing since exhaustion was added to the game.

So why mention all these perks? Each one is very powerful in the right situation but can be hard or soft countered depending on the killer's power set as well as potentially the map itself.

If there were an exhaustion perk that was always good in every situation it would be broken. Here is the relevance for distortion because Distortion is just doing way too much work in countering an insane number of killer perks and addons.
Oodanna Apr 25, 2024 @ 4:51am 
Originally posted by glythe:
Originally posted by StopItStepBro:
nah, it's perfectly fine with how it works right now, if you're relying solely on aura reading, you need to improve your own tracking skills.

Maybe If you rely on distortion to hide from the killer maybe you need to work on your stealth skills.
One of the things that made UW a good perk was because it didn't get countered by distortion but It's worthless now because distortion was already meta.

huh? isnt this a self destroying argument? you cant hide from aura reading, so you use distortion to counter it. it isnt failure to stealth when you dont bring distortion since the killer knows exactly where you are because of aura reading.
Larzarrus Apr 25, 2024 @ 5:54am 
I agree. It should have a mechanism that encourages getting chased more than hiding.
I made a suggestion in the past that you could reduce the stacks to 2 and only recharge them for chase time.
I think that could help a lot
Oodanna Apr 25, 2024 @ 6:37am 
Originally posted by Larzarrus:
I agree. It should have a mechanism that encourages getting chased more than hiding.
I made a suggestion in the past that you could reduce the stacks to 2 and only recharge them for chase time.
I think that could help a lot
i think after a nerf to distortion, bhvr will have to do something about them constantly adding aura perks when killer instinct and screaming exist
glythe Apr 25, 2024 @ 12:08pm 
Originally posted by Oodanna:

huh? isnt this a self destroying argument? you cant hide from aura reading, so you use distortion to counter it. it isnt failure to stealth when you dont bring distortion since the killer knows exactly where you are because of aura reading.

I see what you're trying to say and the problem is that you're forgetting the aura reading perks have "holes" in their detection abilities. Did you forget that lockers hide your aura?

What you are really getting with distortion is the ability to skip the finding a locker to hide part. The only aura perk that cannot be hidden from is Lethal - which probably should see through distortion anyway because it does one thing for less than 10 seconds and then turns off. Let's not consider I am all ears because it is a chase perk and we're not really talking about hiding from chase aura perks.

Dredge's locker perk is dependent on your proximity to a locker, BBQ doesn't work if you are too close. The new Ultimate Weapon wont work if you are too far from the locker.

What does this mean? All of these aura perks have counterplay.




Originally posted by Larzarrus:
I agree. It should have a mechanism that encourages getting chased more than hiding.
I made a suggestion in the past that you could reduce the stacks to 2 and only recharge them for chase time.
I think that could help a lot

Once upon a time DBD was a stealth game. I actually really enjoyed it but most people didn't really understand the concept much less use it well. One of the reasons why is because being good at stealth required you to understand your scratch marks which ultimately required lots of time on killer.

If DBD were a better game it would have MMR advancement based on how well you pressured the killer. Did you have long chases? Did you have long chases without instantly throwing lots of pallets? Obviously the first category is far more valuable than the second for MMR. What did you do when the killer was not pressuring you? Did you get lots of rescues/generator progress/heals?

One of the least valuable "scores" for MMR should be how well did you hide. With a simplistic AI "judge" it would be easy to determine if you hid from a killer for 20-30 seconds to prevent a chase and in so doing you gave your team an extra 15-20 seconds to do objectives.

Choy made a video recently and he put forth the idea that hiding and aura hiding perks in general are bad for DBD. There are a lot of "fake" red rank survivors these days who can't loop and really just get to high levels of play because they have been carried.

DBD is no longer hide and seek - it was changed to "chase me" in the first year. Perks like BBQ discourage tunneling. Likewise aura hiding encourages it. Do you like tunneling? Well it might happen more often because everyone else is hiding their aura.
Oodanna Apr 25, 2024 @ 1:18pm 
Originally posted by glythe:
Originally posted by Oodanna:

huh? isnt this a self destroying argument? you cant hide from aura reading, so you use distortion to counter it. it isnt failure to stealth when you dont bring distortion since the killer knows exactly where you are because of aura reading.

I see what you're trying to say and the problem is that you're forgetting the aura reading perks have "holes" in their detection abilities. Did you forget that lockers hide your aura?

What you are really getting with distortion is the ability to skip the finding a locker to hide part. The only aura perk that cannot be hidden from is Lethal - which probably should see through distortion anyway because it does one thing for less than 10 seconds and then turns off. Let's not consider I am all ears because it is a chase perk and we're not really talking about hiding from chase aura perks.

Dredge's locker perk is dependent on your proximity to a locker, BBQ doesn't work if you are too close. The new Ultimate Weapon wont work if you are too far from the locker.

What does this mean? All of these aura perks have counterplay.

without distortion you have 0 idea the killer can see you, unless you brought object of obsession, and with the large variety of ways to see aura through different methods such as bbq, current UW, infectious fright etc... it is impossible to jump into lockers to counter any of them except bbq in which case you might end out wasting time jumping into a locker since the killer might not even have it
(and while some of them you can tell immediately if the killer has the perk, sometimes its 100x better to just run away rather than using a locker, such as Nowhere to Hide on an 80% gen will make the killer search a locker if they see nothing, youll still be found unless youre long gone, but itll be a chase rather than a grab)

im not arguing against nerfing distortion, but currently theres just so much aura reading that people feel the need for it
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Date Posted: Apr 24, 2024 @ 9:29pm
Posts: 22