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As for whether it's an exploit or not, that depends on what the tech is plus the intent of the devs. I think as long as the tech doesn't break any rules of the game, it's not an exploit. The devs have final say, of course.
Personally I like that there are techs in the game. It shows ingenuity of the players.
Chucky its intended because the slide end when he go for the hit and he dont hit automatically when he hit a wall or structure.
For wesker its not intended and it will probably be fix but just remember it took 2 year for bhvr to fix blight collision after they say it was not intended so its probably be 2 year after they confirm wesker tech is not intended.
The line between techs and exploits for me would be:
techs are forms of skill expression in abusing a specific non-intended mechanic that still have basic cameplay counters.
Exploits are forms of skill or not skill expression that have literally 0 basic gameplay counters and can lead to one side having unfair advantage over other and/or stalling the match.
So imo, all techs that are currently in the game are completely okay (don't remove hugtech and V1 tech pls)
DbD is not the only game where you have bugs abused in a skill expression form.
Take CS games for example, bhopping and surfing were never intended game mechanics, but Valve never wanted to remove those because they require skill and are very fun.
It should be common sense but yeah Chucky hug tech isn't a tech, it's intended otherwise Chucky wouldn't slide off terrain.
Basically you're a killer main who's salty that techs are being removed, what are some techs that survivors can do? Usually an actual tech is found when a killer, who involves mechanical skill, has a way to break their power, by raising the FPS, looking up/down really fast, or something else.
Heal tech
Emote glide tech
Slide vault tech
Crouch tech
Shift tech
Kek tech
Moonwalking
FoV tech