Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anything else is average.
hexes are bad choice. knights hex is alright, pinheads hex is mb alright. others not so.
Any killer that has a way to either counter loops or forces the survivors to play differently, can help pull weight until you get your killer-legs under you.
"TOP" level, most people would agree that the Nurse and the Blight live up there, with the Spirit somewhere closeby.
Anybody who says there are "meta" perks is probably listening to too many streamers XD That being said, there are definitely different playstyles that perk loadouts can help with, and there are better /worse choices if you're trying to do something specific. Like somebody trying to be a terror in chase is going to choose different things than somebody hiding their terror radius.
I agree with Stroggs, hexes are usually more trouble than they're worth (except the ones that create the hexes while you're playing, like pinheads or the knight's). Pinheads does double duty of slowing gen progression by forcing folk to look for a new hex, and making the hex'd survivor live in constant fear of jump scares
Low MMR: beginner or someone who loses a lot.
High MMR: someone who wins a lot.
Every killer has their own MMR value. A strong killer needs mobility and anti-loop. Stealth killers are good on indoor maps, but not on outdoor maps. If you want to figure out the killer balance for yourself, competitive DbD and certain showcases with high-skilled players are quite helpful.
Crucial to mention, servers vary in strength and not necessarily illustrate two skilled sides. Then you'll understand the lack of experience and knowledge often displayed in different forums related to this game.
If you are worried about what survivors consider bad manners, don't play killer at all. They'll accuse you of everything and call you every name no matter what you do. Have a quick look at the report system in the game to understand what to avoid.
Obviously, strong killers are more fun to play, since skill expression and results are important in PVP games. You can settle for Wraith as a beginner and learn how to loop. But at some point you should switch to a strong killer to avoid frustration, unless the server is full of potatoes.
Meta perks for different killers are mostly the same. Generators are fast and you want to prevent survivors working on them, block them or regress them. And usually get some information about survivors' whereabouts or something that helps in chase.
As last point, Nurse is the strongest killer. She ignores most design choices on the map and technically doesn't require any perks to win most matches if you are skilled and slug all survivors. But, it's not wise to start with her. It might taint the experience with other killers a little bit.
I leave it open from where and whom you should learn. You'll find your way, good luck!