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Instead, they hand him an axe, a grenade launcher, and another teleport ability.
The design is fire, the mimicry of voices is fire, map and survivor is fire, but again, the missed opportunity.
The Unknown just looks creepy, but is pretty generic from his inspiration source, basically based on stuff like Mandela Catalogue and Internet Folklore.
A really missed chance to use Analog Horror as a medium to have the Entity create its own monster, in a sort of "I'm bored of plucking Killers from other places, now I'll show you all whose realm this really is".
Basically there was no need to make an "Analog Horror" Killer, the Entity itself is Analog Horror ontop of its Lovecraftian Horror, it's more the style that makes something Analog Horror, not the "spooky limbs go twisty".
And yes; I really want a Killer that imitates Survivors, creating paranoia and fear. Problem is a Killer like that might need to play slow, not as fast paced as a lot of these matches are now.
"Awesome, I tricked one Survivor into a corner!" *3 gens pop at once* "w-what?"
Analog Horror is pretty wide in scope of what you can do with it, yet they choose the most generic and overused aspect of it? It's a little underwhelming, really sucks because The Unknowns visual design is fantastic.
His power is lame though, no not "OMG so hard", it's just lame. Teleporting grenade launcher, so he an alternate (heh) of Dredge, brilliant.
"A being beyond understanding, though many have tried." and what we get is genuinely comedic.