Dead by Daylight

Dead by Daylight

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NeOn Jun 10, 2024 @ 12:39pm
NERF WEAVE ATTUNEMENT ON VECNA
As of right now i know the killer is new but theres been a new build going around in almost all of my trails, Franklin's and Weave Attunement now the build isnt scary or hard to play against BUT its extremely uncounterable, if you lose your item on the ground or just drop it on the ground yourself Weave Attunement becomes active letting the killer see your aura from 12 or 13 meters from the item AND if you pick up your item you become oblivious for 25 secs....now why in the hell doesnt this perk have a cooldown or at the very least a negative effect for Vecna...like a ♥♥♥♥♥♥♥ cooldown cuz Weave Attunment makes it where if you got just 2 or 3 survivors with items your cooked. Pick up your item to counter Frankies to bad now your Oblivious for 25 secs, oh you thought u countered Attunment well guess what cuz your whole team brought items now the entire map is locked down and you cant do anything about it, your aura is revealed about 80% of the trail and the ONLY counter to it i have found is taking your already empty item thanks to Frank and drop your item in the corner of the map so Vecna cant just track you or your team the entire trail.

Tbh if i was Dev Weave Attunment wouldve been nerfed before coming to live servers, how did they think being able to see everyones aura with no time limit, cooldown or a counter to it was a good idea...it baffles me! If i nerfed Weave Attunment i'd keep it how it is but take away the 25 sec Oblivious effect and make it where after Vecna does a basic attack to any survivor within the items radius goes on cooldown for 30 secs, cuz my god theres wayyyy to many survivors right now that dont know about this perk and theyre just leaving their items on the ground next to a gen 3 of us are touching. *smh*
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Showing 1-15 of 50 comments
erandomone (Banned) Jun 10, 2024 @ 12:59pm 
That doesn't sound like it doesn't have a counter. It sounds like it has a counter, but you don't like the fact that there's a consequence for 25 seconds.
NeOn Jun 10, 2024 @ 1:15pm 
Originally posted by erandomone:
That doesn't sound like it doesn't have a counter. It sounds like it has a counter, but you don't like the fact that there's a consequence for 25 seconds.
I understand the Oblivious effect for picking it up as a "counter" but if u stack that with Frankies too u get punished 3 times for getting hit and picking up ur item theres way to many negatives on the survivors side to say the perk itself is balanced. If the item is on the floor ur revealed for 13 meters, u pick it up now ur Oblivious and before picking it up ur losing charges on ur item. theres just way to many cons for barely two perks cuz im a killer main and after seeing how it works properly on survivors side its extremely broken, it makes the trail go from a 50/50 to an 80/20 trail in favor of the killer just off running that perk. Yes there absolutely is a counter to it but its so damn near impossible to counter it makes the trail useless cuz 90% of the time ur teamamtes dont know what the perk does yet and most dont remember where their item is and since the item doesnt despawn after the charges are gone from Frankies Weave Attunement stays active on that item the entire trail. Not to mention after u get hit pick ur item up, get healed then u want to drop ur item for a teammate that item gets Weave Attunement...why? What happened to Vecna having to HIT u to make it become active now Weave Attunement just activates if u yourself drop the item like make it make sense bruv...all i want the perk to have is a cooldown *shrug*
COMP DBD 1V1 Jun 10, 2024 @ 1:29pm 
i wish theyd at least make the weave not show up as a blue icon buff and instead a red one so people would pay attention where their items are being dropped


it doesnt need a nerf since it replaces ultimate weapon, instead survivors need a buff that they can see dropped items in white aura while affected by this perk so you can go oh, the killer will see me if i go there

thats where the biggest BS comes from, someone dropping an item without you seeing them drop it so now the killer has vision on you with no counterplay
MarbleThrone Jun 10, 2024 @ 1:34pm 
Obviously they can't nerf a perk so that it suddenly has a different activation condition or caveat based on what killer you run it on. That has never been a thing and will honestly be nothing but a coding hell.

Yes, Vecna comes with the perk but other killers who also benefit from aura reading like Pyramid Head or Artist can get just as much use out of it. You think the devs have to implement specific conditions based on each one?
MarbleThrone Jun 10, 2024 @ 1:35pm 
Originally posted by COMP DBD 1V1:
i wish theyd at least make the weave not show up as a blue icon buff and instead a red one so people would pay attention where their items are being dropped
Same happens with Languid Touch. It is just a visual bug and I am sure it will be fixed in a coming update.
NeOn Jun 10, 2024 @ 2:15pm 
Originally posted by MarbleThrone:
Obviously they can't nerf a perk so that it suddenly has a different activation condition or caveat based on what killer you run it on. That has never been a thing and will honestly be nothing but a coding hell.

Yes, Vecna comes with the perk but other killers who also benefit from aura reading like Pyramid Head or Artist can get just as much use out of it. You think the devs have to implement specific conditions based on each one?
Doesn't need to have different ways of activation based on which killer it is, im saying the perk needs a hit for activation and then another hit within that items radius puts it on cooldown. I find it ridiculous that the perk has no real counter cuz to "counter" the perk u HAVE to receive another debuff to get rid of the other debuff. It's just a slip and slide of u getting screwed cuz either ur teammates don't pick up the items or u dont get the chance to so now u lost ur item and everyone is revealed with no real downtime on Vecna's side its just all straight positives for that one perk....it needs a nerf (cooldown)
Luckyxray Jun 10, 2024 @ 2:32pm 
Honestly weave announcing that you have dropped an item and giving the survivors an icon makes it kinda trash
Danzan Jun 10, 2024 @ 2:45pm 
Yes that combi is broken as hell, i see it a lot too!
erandomone (Banned) Jun 10, 2024 @ 2:55pm 
Originally posted by NeOn:
Originally posted by erandomone:
That doesn't sound like it doesn't have a counter. It sounds like it has a counter, but you don't like the fact that there's a consequence for 25 seconds.
I understand the Oblivious effect for picking it up as a "counter" but if u stack that with Frankies too u get punished 3 times for getting hit and picking up ur item theres way to many negatives on the survivors side to say the perk itself is balanced. If the item is on the floor ur revealed for 13 meters, u pick it up now ur Oblivious and before picking it up ur losing charges on ur item. theres just way to many cons for barely two perks cuz im a killer main and after seeing how it works properly on survivors side its extremely broken, it makes the trail go from a 50/50 to an 80/20 trail in favor of the killer just off running that perk. Yes there absolutely is a counter to it but its so damn near impossible to counter it makes the trail useless cuz 90% of the time ur teamamtes dont know what the perk does yet and most dont remember where their item is and since the item doesnt despawn after the charges are gone from Frankies Weave Attunement stays active on that item the entire trail. Not to mention after u get hit pick ur item up, get healed then u want to drop ur item for a teammate that item gets Weave Attunement...why? What happened to Vecna having to HIT u to make it become active now Weave Attunement just activates if u yourself drop the item like make it make sense bruv...all i want the perk to have is a cooldown *shrug*


Ignoring the percents, because those are just numbers you made up, I still don't see what you're saying.

The perk that makes you drop your item on hit, is Franklin's Demise, it already exists.
The perk's big thing is it forces you to choose from two bad choices. Pick the item up and get oblivious for 25 seconds, or leave the item there and give the killer a Wire Tap. You seem to boil the "impossible to counter" down to "90% of the time ur teamamtes dont know what the perk does yet". That's not on the perk, or the killer, that's on survivor players. If survivors aren't learning what a new perk does, that's ENTIRELY on them.

Other perks force survivors to make decisions between bad choices too, this isn't a new mechanic.
orch82 Jun 10, 2024 @ 4:48pm 
It does have counter play. Use your toolbox up and leave it at a finished gen. Do not spread the aura reading to gens that are not done. If you find a medkit in a chest and do not need it don't pick it up. Save it for when you need it. Vigil and discordance. 30% less exhaustion and oblivious. Some people will say those perks are not needed. Others may say they do help. Counter play is there you just have to find what works for you.
SPEAKER MAN Jun 10, 2024 @ 4:54pm 
nerf pig
Demon Swords Jun 10, 2024 @ 5:02pm 
Vecna is definitely decent with it, but far from the strongest user. Been spamming Weave + Franklin's since release on a variety of killers and Vecna is definitely not one of the top 3 users.

The top 3 Users in my opinion are: Onryo (Built in stealth and teleport, also easy to slug and build condemn with passive aura-reading), Pyramid head (has a range attack that goes through walls, also if your extremely lucky a survivor will be caged within weave's aura-reading letting you see that survivor) The Unknown (has a teleport and his range attack goes through walls to some extent, its also much easier to prevent the revealing mechanic when you can hide behind walls and still see the survivor with aura reading.)
luie (Banned) Jun 10, 2024 @ 5:04pm 
Just run Object of obsession like a Chad.
Vampire Girl Jun 10, 2024 @ 5:06pm 
Originally posted by COMP DBD 1V1:
i wish theyd at least make the weave not show up as a blue icon buff and instead a red one so people would pay attention where their items are being dropped


it doesnt need a nerf since it replaces ultimate weapon, instead survivors need a buff that they can see dropped items in white aura while affected by this perk so you can go oh, the killer will see me if i go there

thats where the biggest BS comes from, someone dropping an item without you seeing them drop it so now the killer has vision on you with no counterplay
Bloody comp players
Vampire Girl Jun 10, 2024 @ 5:07pm 
Originally posted by Kurt Cobain's Vape Pen:
nerf pig
lol
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Date Posted: Jun 10, 2024 @ 12:39pm
Posts: 50