Dead by Daylight

Dead by Daylight

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opinion on the new DND map?
personally, i find the map to be another hawkins

i think most would find it abyssmal
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Showing 1-15 of 30 comments
Bloodartist (Banned) Jun 3, 2024 @ 12:17pm 
I cant remember if someone used an offering or not but the one time Ive been there it felt dark af. As a killer I had difficulty seeing anything..

The dungeon is also like, super deep. Without using the portal or some travel power it would take killer long time to move between regular ground and bottom of the dungeon..
Last edited by Bloodartist; Jun 3, 2024 @ 12:18pm
Pepitilla Alegre (Banned) Jun 3, 2024 @ 12:18pm 
I cant enjoy it due flagrant tunneling, but I guess its ok
Originally posted by Bloodartist:
I cant remember if someone used an offering or not but the one time Ive been there it felt dark af. As a killer I had difficulty seeing anything..

The dungeon is also like, super deep. Without using the portal or some travel power it would take killer long time to move between regular ground and bottom of the dungeon..
would you say the map is survivor sided or killer sided
Bloodartist (Banned) Jun 3, 2024 @ 12:40pm 
Originally posted by ow my leg:
would you say the map is survivor sided or killer sided

Perhaps survivor sided, as the dungeon is pretty linear(no real forks) and long, and thus if killer is either on top or the bottom, its pretty safe to be in the other place.

There is the portal in the wall on ground level though which any killer can use (I assume survivors can as well), so survivors need to be mindful of that. Its cool we have such a thing in a map. Basically bottom of the dungeon loops back to top of ground. On ground level I think the portal looks like an inscription in the wall, no lights or anything. Im not sure is it one-way? That would make kind of sense and I didnt have a chance to test yet.
Last edited by Bloodartist; Jun 3, 2024 @ 12:43pm
zenko Jun 3, 2024 @ 12:49pm 
i like the map but the portal things i really dont like this, its annoying.
Thing of Chaos Jun 3, 2024 @ 1:01pm 
Looks cool. Gameplay wise, basically just visually the Borgo mixed with feeling like The Game tbh
Nagant Jun 3, 2024 @ 1:11pm 
Originally posted by ow my leg:
personally, i find the map to be another hawkins

i think most would find it abyssmal
average - loops are okay for both sides HOWEVER main building feels like a maze.
and the portals can be annoying from time to time when there is strong tiles next to them
terrible map, don't like it at all.. if i could i would erase this map design from dev's computers lol
TryHardDieHarder Jun 3, 2024 @ 1:32pm 
The map is awesome, I love it. I'd prefer not to have 100 clone maps to appeal to the soulless and obsessive balance-over-everything crowd. It's ok for some maps to be killer/survivor sided. It's also ok for people to accept that some situations are just going to be more difficult for them.
Bloodartist (Banned) Jun 3, 2024 @ 1:40pm 
Originally posted by Nagant:
average - loops are okay for both sides HOWEVER main building feels like a maze.

Feels like a maze? I thought the dungeon is in essence just a linear tunnel with no forks. (I played it as the killer) There may be some obstacles but usually only 2 doors: one to go deeper and one towards ground level. Its perfectly flavorful (D&D) if it feels like maze tho.

Maybe I havent seen all variants.

I absolutely love the visuals though. Not sure about how dark the map is..

Did the game just got darker as a whole in this update? When Sadako does her jumpscare in the menu, you cant even see her face anymore. Its just black. Before the D&D update (but after unreal 5 update) her face was already just a black smudge but at least you could see some skin. Before unreal 5 you could see her face quite clearly.
Last edited by Bloodartist; Jun 3, 2024 @ 1:44pm
Betelgeuse Jun 3, 2024 @ 1:46pm 
It is... iffy to say the least. It is fairly small but has plenty of palettes and the verticality. The underground section has potential to become pure pain for killers. Two safe palettes in an empty room in an off-shot of the underground portion? Good luck trapper. xD Then there is all the potential for hiding. The killer shack makes the upper portion pretty safe. Weak on random queue but those who are already stacking odds into their favour will make a killing.

In short: Strong teams will excel, weak ones will fail even harder. Not even up to the killer to be honest.

Btw is it just me or is playing this map with headphones very confusing? I can't tell whether I am hearing a gen underground or on the other side of the tower? It all just sounds off.
The Traveler Jun 3, 2024 @ 1:52pm 
It's awesome. Visually really looks creepy and gorgeus. Like the many small rooms, differetn area possible lot of easter eggs for D&D fans. Details in various rooms is amazing! I'm not a fantasy fan, but I really like it. Upside a bit like Borgo, except the tower, but the dungeon part is another level, I1ve found 2 portals which lead another area, feel a bit like a maze, also some rooms are dead ends! I felt after 2-3 amtches it's more killer sided - if you're a good killer - since the maze layout feels some survivors uncomfortable and amybe if you get hooked somewhere, someone wouldn't go for a search & rescue. :D
The map both creepy and cozy. Some map area like a wizard or sorceror room ,another like a toirture chamber - literally - the armors on the corridor has purple glowing eyes and their head follows you.
Morning Orpheian Jun 3, 2024 @ 2:07pm 
horrible for this game
love it
luie (Banned) Jun 3, 2024 @ 2:09pm 
Hot take best map in the game.
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Date Posted: Jun 3, 2024 @ 12:11pm
Posts: 29