Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't think making yourself deaf is worth the advantage in a casual game.
i honestly wish the devs would make a seperate sound option for screams,etc and then have the main audio settings, i dont want to hear the screams but keep the original ingame volume the same.
it took 7 years to lower Hillbilly's chainsaw noise volume and 6 years for Colorblind Accessibility and Audio Heartbeat accessibility
DbD is "many" years behind from where it should be in QoL
I think BHVR has a lot on their plate. I think they would prioritize bugfixes, gameplay balance, UE5 teething issues, and direct revenue generating issues over these QoL features. DBD is fairly large game now. It's tricky to avoid breaking 10 parts while updating 1 part. Don't know if throwing money at the problem is enough.
In the meantime, I'll just shift+tab when I'm about to hook a survivor. I have way too many apps/windows open at the same time. Alt+tab is a bad idea because I completely lose sight of the game for a bit. With shift+tab, I maintain partial field of view.
Other than that, there are only the suggestions given already.
SoundLock. Volume normalisation will do the same, but SoundLock is better at it and doesn't mute other sounds.
I use it.