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You run it to out-goof the goofy basement perks.
Also it does catch anyone running that new one that lets you self-care in basement.
also other then me i have yet to see any of her perks used by anyone
I caught 2 survivors ♥♥♥♥♥♥♥ around in the basement with BBQ and the game was basically over from there.
The real problem is that it is a good perk... for SWFs who co-ordinate it for a fast activation to make the last 1 or 2 gens impossible to protect.
"Hey guys. Time to do it. Meet at basement for that X3 casting boost since we lost our runner."
Edit: I also run it somewhat anyway 'cause I like weird builds. Honestly I think it's kinda underrated if you have a teleport, because survivors do often head down there for the box, self-care, healing each-other, waiting out debuffs... It's not a great place to be, which means that killers don't expect to see you, which makes it a good place to be.
Then a killer goes to the basement as no one is doing gens and interrupts causing a snowball. Hell, the killer could let the invocation finish as the person with the perk gets broken status for the remainder of the trial.
Sable was put into the game for money because players will buy cosmetics. Her perks were added to the game to inflate killer kill stats and to let other survivors "grief" each other under the guise of helping. There's really no other reason the run her or her perks other than to grief.
It also highlights how disconnected the devs are from their own game that they thought her perks were gonna be useful in any way. Just a cash grab like the last few survivor additions to the game.
-gets mad because killers run basement-related killer perk
smh...