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Only when you play both equally do you fully realise that both can be toxic. All i can say is that both can be really toxic at times and both can be surprisingly sportsman like
In all 3 examples, u clearly outplayed them since u've run them for 2+ gens.
I think of it as them playfully saying "Finally caught you! Revenge!"
Just take the wins in your lengthy chases.
If they throw verbal abuse/harassment at the endgame - now that's toxic. Then you can report them.
1. Killer skill - existing at a very wide range, there are new killer who will hardly get a 4k and you have people with more than 1k win streaks (which honestly shouldn't be possible)
2. Killer Type - Between killers like Twins and Blight there is a huge range in abilities to win a game
3. Addons - This makes the two above even more extreme, because there are addons existing which even weaken some killers power, so the addons can already on its own makie an average killer win a game which otherwise would be a loss
4. perks - Some perks are just way better than others, the pick rates of the perks speak for itself.
These four main killer balancing factors lead to a game experience which for an "average survivor" (again not mentioning those balancing factors) ranges from: you can stand no chance against the killer or you think this killer is just boring to play against.
Now taking into acount the survivor factors:
With the survivor having a similiar broad range when it comes to perks, addons, skill and SoloQ/SWF this leads to an even wider range of outcomes in the game. You can win the game as killer with 5 gens left, the same killer can lose without having one person hooked.
My oppinion on this is the following: As long this range is possible for the average killer and survivor and the amount of matches being "close calls" is extremely low (as i feel it is), the game will never be enjoyable in the long term. The only reason to contninue playing the game is to hope that a match will be fun, because it is a close win or a close loss. But the less it happens, the less fun the game is.
What has this to do with toxic killers: I believe the fact, that people who play the game "quite well" still face being bullied and lose makes people angry. It feels unfair. And that is why i believe you see this happening.
Usually I just laugh and take it but the hitting on hook or going out of their way to do things over just hooking the survivor and moving on is toxic behavior. You don't think hitting on hook and repeatedly using m2/special ability on you on hook isn't toxic behavior? Or slugging the person and body humping them on the floor and waiting until they have a tiny bit of health left to pick up?
I agree, some days I'm really frustrated in solo que because survivors have zero game awareness or common sense but I try to be nice regardless. Usually I DEFEND killers in end game chat when survivors try to have a go at them, because I've played killer, I know it can be stressful and frustrating too.
Killers can nod, a lot of killers and I nod at each other. Its usually a respectful thing or could turn into a funny meme situation.
I've had killers do that before and normally it is a fun 'haha' or they look away at where I messed up and then at me and I'm like, "Yeahh... I ♥♥♥♥♥♥ up ;_;"
This one, I'd say is toxic, but the others, not so much(based on the info given). If I've had a really good surv that can do chases very well, I'll sometimes hit on hook, do m2 a few times, and then continue with the game. It's not toxic, as it's just a little celebratory thing. Not saying it can't be done toxically, but it, in and of itself, isn't.
For example head shake or nod, the sole action itself cannot be determined as toxic without the consideration of the intention. The killer may nod with an intention of saying good chase or finally got you, or maybe really just about bm.
This also goes with survivor as well. like tbagging the killer with an intention to bait chase or maybe really just want to bm. Or as waiting in exit gate, with intention to wait for teammate or just bm to ask the killer watch you leave and intend to waste everybody's time.
Gamer, if this was true, you should have wiggled out.
This whole 'complaint' post just seems like a version of humblebrag posts
No, as I said I gave up, he had slugged the other survivor and downed me and I just wanted out, but the fact he specifically walked across the map to hook me in basement tells me a lot. There was no point wiggling free, 2 survivors were dead, 1 was slugged and I was the last with 2 gens to go. The game was over, no point in extending it.