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so... 8 seconds
So its -66% heal time which is 5~ish seconds mattering how they calculate it .
Typically, points are rewarded per-second, but then some perks mess with that timing. Like We'll Make It, which just makes it so you put in a point every half-second instead. Nearly everything in the game works like this, including generators.
100% = 8 sec. (less to heal)
50% = 4 sec. (less to heal)
25% = 2 sec. (less to heal)
So botany knowledge (33%) does actually saves 2.64 seconds of time if you heal someone else? Kinda of a waste, but if you heal yourself with selfcare it saves 8 seconds.
It's strange..
Botany basically allows you to heal at 133 % of the default healing speed and We'll Make It allows you to heal at 200 % of the default healing speed.
Ok but if a heal on a other person takes 16 seconds. = 100%
But we'll make it is 100% too?
It's much complicated than i thought
100 % + 100 % = 200 %, that's neither complicated nor difficult to understand.
At this point I suggest you first look up and learn how percentages work, because we're not here to teach you maths skills.
I guess i just don't understand the difference between healing speed and healing time. But yeah, Thanks anyways