Dead by Daylight

Dead by Daylight

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Comp Killer (Banned) Nov 30, 2023 @ 3:40pm
devs arent survivor sided then explain haste perks.
it took MONTHS for mft to get nerfed while the mft hope combo ran around but let batteries included be a little strong not even as strong as other haste perks and its instantly gutted, no time wasted on that and i find that insane, but hopes still giving an extra 7% tho cause its fair and balanced.
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Showing 1-13 of 13 comments
Infrasound (Banned) Nov 30, 2023 @ 3:46pm 
You know they FOMO stuff so it sells. Once you understand that this is easier to live with. As for hope, honestly don't let people get to 5 gens and its not an issue. It's the same argument about NOED.

Playing a whole game with 3 perks is the choice of the player. They should get something useful from it.
Last edited by Infrasound; Nov 30, 2023 @ 3:46pm
Comp Killer (Banned) Nov 30, 2023 @ 3:48pm 
Originally posted by Infrasound:
You know they FOMO stuff so it sells. Once you understand that this is easier to live with. As for hope, honestly don't let people get to 5 gens and its not an issue. It's the same argument about NOED.

Playing a whole game with 3 perks is the choice of the player. They should get something useful from it.
then why nerf batteries? thats the whole argument i could honestly care less about perk balance revert mft idc my thing is people claim the devs favor killers yet it takes months for mft to get nerfed but only 2 weeks for batteries to absolutely gutted.
Infrasound (Banned) Nov 30, 2023 @ 3:57pm 
Batteries are a long time coming and needed to happen, they finally brought down other items, batteries when you can have 8 of them in a trial were a little BS.
Comp Killer (Banned) Nov 30, 2023 @ 4:04pm 
Originally posted by Infrasound:
Batteries are a long time coming and needed to happen, they finally brought down other items, batteries when you can have 8 of them in a trial were a little BS.
im talking about the killer perk batteries included that got nerfed before reaching live, it made you 5% faster near completed gens and no it disables during endgame
Voidlines Nov 30, 2023 @ 4:23pm 
Yeah but the gen kick meta took awhile to get changed, although a few got over nerfed, so I can't exactly point to one side's lack of changes as an example.

What I can say is toolboxes still need a closer look and we can only pray what they do with the upcoming killer changes, while SoloQ needs something to make it easier on them so weaker killers have more of a reason to be brought up in strength.
Infrasound (Banned) Nov 30, 2023 @ 4:31pm 
Originally posted by Hex:Bartender(feddy fobearz):
Originally posted by Infrasound:
Batteries are a long time coming and needed to happen, they finally brought down other items, batteries when you can have 8 of them in a trial were a little BS.
im talking about the killer perk batteries included that got nerfed before reaching live, it made you 5% faster near completed gens and no it disables during endgame

ok so yeah that perk was hella strong i have nfi what they're doing there.
GimmeAnEgg Nov 30, 2023 @ 4:39pm 
The batteries included nerf is getting reverted in an upcoming hotfix (possibly next week). They said so in their latest broadcast.
Kitty Nov 30, 2023 @ 4:50pm 
Originally posted by Hex:Bartender(feddy fobearz):
it took MONTHS for mft to get nerfed while the mft hope combo ran around but let batteries included be a little strong not even as strong as other haste perks and its instantly gutted, no time wasted on that and i find that insane, but hopes still giving an extra 7% tho cause its fair and balanced.
Oh, they don't take sides. They're just stupid and incompetent.
Foxx Nov 30, 2023 @ 5:01pm 
Legit question, but does no one consider that killers usually have a counter to many of the survivor perks and vice-a-versa?

Killers do have speed perks/addons for both walking and hitting, not to mention the killers that base kit counter speed. Fire Up, STBFL, Hindered effects, NOED, Agi, Game Afoot, Rapid Brutality, Machine Learning, Devour Hope as main examples. While survivors have speed, the argument is the same. What activates the perk. Made for this was a nerfed hope while requiring injury.

My main question is, what should be changed? Should you be able to stack speed perks? I personally don't think so or it should only benefit the higher tier perk (like hope should be the one to activate if all gens done and made for this is now useless, or adrenaline ignores sprint burst as a few examples). Well if that's the case, the balance would be to balance the killers speed things as well as the survivors. But can they do that when addons can stack on perks? But if they added that for speed, there's a lot of other perks and addons on both sides that hard stack effects that could be considered "unfair" to both sides. And I'm not sure how many people are considering what other stack effects could get nerfed. For killers it could be the gen regression perks. Just a couple of things to consider when complaining for nerfs cuz I've seen it screw both sides for many many years:

If you use a scourge to regress a gen, what if pop didnt activate? If a survivor uses BNP, prove thyself or gen speed perks don't activate on that gen anymore. If you can't stack speed, addons would have to be redone for many killers. If you used shadowborn, would it counter lightborn or the opposite since it makes you easier to blind?

I'm not really for or against either side. Sure things need a balance or came out OP. But that's on both sides and taking everything into consideration as a whole is something I don't see very often when complaining about a single mechanic, perk, addon, etc. And more often than not, complaining about one thing causes things like the billy or pig nerf when there was other things that should've been focused on. At the rate people are going, I wouldn't be surprised if the devs started no stacking for many things, cuz they have already done it to perks before.
maevie Nov 30, 2023 @ 5:24pm 
Originally posted by Hex:Bartender(feddy fobearz):
it took MONTHS for mft to get nerfed while the mft hope combo ran around but let batteries included be a little strong not even as strong as other haste perks and its instantly gutted, no time wasted on that and i find that insane, but hopes still giving an extra 7% tho cause its fair and balanced.

Why did you leave out spirit/blight addons? They are just now getting addressed after so many years. MFT was nerfed after half a year, they are reverting batteries nerf and chucky is not even out a week. You killer mains only like to B about stuff.

What's next on your list to cry about?
Comp Killer (Banned) Nov 30, 2023 @ 5:32pm 
Originally posted by gloomy:
Originally posted by Hex:Bartender(feddy fobearz):
it took MONTHS for mft to get nerfed while the mft hope combo ran around but let batteries included be a little strong not even as strong as other haste perks and its instantly gutted, no time wasted on that and i find that insane, but hopes still giving an extra 7% tho cause its fair and balanced.

Why did you leave out spirit/blight addons? They are just now getting addressed after so many years. MFT was nerfed after half a year, they are reverting batteries nerf and chucky is not even out a week. You killer mains only like to B about stuff.

What's next on your list to cry about?
because blight takes alot of skill to make use out of his addons, blight players on average need afew hundred hours before they start actually getting good with hug/v1 tech and flicking. while made for this was in literally every single lobby and a HUGE issue, blight should have been nerfed long ago and the chucky perk revert is good still doesnt change how they instantly gutted one perk vs another.
chasing for hugs Nov 30, 2023 @ 6:27pm 
Originally posted by Foxx:
Legit question, but does no one consider that killers usually have a counter to many of the survivor perks and vice-a-versa?

...

- Killers don't have a counter for god pallets/god windows/god setups. Survivors can safely stall or escape the area.
- Killers don't have a counter for permanent speed boosts, unless one picks a top 3 killer, which, surprise surprise, can move fast and down with their attack.
- Killers don't have a counter for survivor's endurance spam or endgame unhooks near gates.

Most maps guarantee the first point. Second point has been nerfed at least, but becomes an issue in endgame again. Third point is still an issue.

This is why the majority of the killer roster can be dominated by good survivors. It's not skill, but advantage. With voice chat the advantage grows massively.

By the way, this is why competitive matches are so interesting: All these advantages are limited and it becomes a display of skill for most parts.
Echorion Nov 30, 2023 @ 6:30pm 
The Batteries thing wasn't intended.

MFT was intended it was just unfair.
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Date Posted: Nov 30, 2023 @ 3:40pm
Posts: 13