Dead by Daylight

Dead by Daylight

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Resident Hobo (Banned) Dec 18, 2023 @ 5:00am
Oni's Power is Near-Useless with Endurance Meta
Endurance shouldn't be able to protect you against his smash attack. That power is the only thing Oni has. That'd be like if endurance was able to stop you from getting stuck in Trapper's traps.
Last edited by Resident Hobo; Dec 18, 2023 @ 5:02am
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Showing 1-15 of 18 comments
FillMyHolesUwU Dec 18, 2023 @ 5:06am 
not at all I get regular 4ks with him. You need to be smart and read the survivor to interpret their perks so you dont waste the demon dash. If you know they have endurance either use 2 smash attacks to down them, or use 1 smash to make them deep wound and leave to kill a healthy or otherwise injured survivor. Once you learn to do this effectively you will notice his snowball potential increase drastically.
Last edited by FillMyHolesUwU; Dec 18, 2023 @ 5:08am
Darth Sirius Dec 18, 2023 @ 5:07am 
+1
Resident Hobo (Banned) Dec 18, 2023 @ 5:13am 
Originally posted by ONI SMASH!:
not at all I get regular 4ks with him. You need to be smart and read the survivor to interpret their perks so you don't waste the demon dash. If you know they have endurance either use 2 smash attacks to down them, or use 1 smash to make them deep wound and leave to kill a healthy or otherwise injured survivor. Once you learn to do this effectively you will notice his snowball potential increase drastically.
I have severe memory loss issues and can't even remember what my own perks do, let alone the 500 other perks in the game.
That aside, the attack is so clearly meant to thoroughly annihilate the survivor, it feels bad to essentially be punished for missing when you didn't miss and the survivor has functionally no consequences for allowing themselves to be hit because mend is so easy to fix. On the survivor side, it seems like near half of the hits I make in some games are just fully prevented by these endurance builds. It's not fun.
Panthaz89 Dec 18, 2023 @ 5:35am 
Oni is pretty strong even with that but I do agree that non BT endurances(getting off the hook) should absolutely not have priority over instadowns/deaths normally if you get hit by exposed and other instadown effects you made some stupid misplay or got caught out in the open. The fact that injured survivors with dead hard can survive an instadown when they literally can't at healthy is stupid. That's not even counting the fact that endurance is laughably easy to obtain while expose is extremely limited in most cases.
Last edited by Panthaz89; Dec 18, 2023 @ 5:41am
FillMyHolesUwU Dec 18, 2023 @ 5:40am 
im sorry to hear about the memory loss, but unfortunately in DBD knowing the effect of each perk helps immensely when it comes to taking out survivors, or outlasting a killer. Mending even if easy is supposed to be a time sink. More people injured and mending against ONI means less people on gens. When you do hit a survivor with your M2 (during endurance hit) its not as long as a missed m2 attack cooldown. So not really sure where thats coming from. While I DO think exposed instadowns should have priority (kinda like myers with his tombstone bypassing all endurance related effects) I dont think the devs will make that happen. Their survivor playerbase is much larger than the killer playerbase. So who do you think theyre gonna listen to?
Last edited by FillMyHolesUwU; Dec 18, 2023 @ 5:44am
Resident Hobo (Banned) Dec 18, 2023 @ 5:41am 
Originally posted by Panthaz89:
non BT endurances(getting off the hook) should absolutely not have priority over instadowns/deaths normally if you get hit by exposed and other instadown effects you made some stupid misplay or got caught out get the open.
Oh, yeah, absolutely. The smash shouldn't be able to get people right off the hooks. That'd be way OP.
I seriously hate endurance as a status effect, though, because it is CLEARLY intended to be a bandage over undesirable gameplay that the devs just slapped on because they didn't know how to create a fun and engaging alternative which would prevent the aforementioned undesired gameplay.
Last edited by Resident Hobo; Dec 18, 2023 @ 5:48am
Resident Hobo (Banned) Dec 18, 2023 @ 5:45am 
Originally posted by ONI SMASH!:
im sorry to hear about the memory loss, but unfortunately in DBD knowing the effect of each perk helps immensely when it comes to taking out survivors, or outlasting a killer.
I guess that's another thing I hate about the current state of the game. On release, some perks were better than others, but you certainly weren't changing your entire play-style around them. It's ♥♥♥♥♥♥♥ boring now and people like me often don't even stand a chance because all this synergy BS.
Originally posted by ONI SMASH!:
Mending even if easy is supposed to be a time sink.
It's like, 5 seconds. I'd hardly call it a time sink; especially when with 90% of killers, you're only getting that status effect on accident.
Originally posted by ONI SMASH!:
When you do hit a survivor with your M2 its not as long as a missed m2 attack cooldown. So not really sure where thats coming from.
I wasn't aware of that. It still does all three slams, so I assumed the amount of time was the same.
Endurance Status Effect usually means (except in very rare circumstances) that the Survivor is injured. Oni highly profits from injured Survivors by getting his power way more often and faster.
Facu Dec 18, 2023 @ 8:28am 
While i do agree that certain enduring fest, im talking to you for the people combo, are annoying to deal with any killer i feel at peace knowing that DH is HARD to use and MFT is in the oblivion too. To be honest im more worried about certain tales that im seing lately with pallets 1 in front of the other.
Konran Dec 18, 2023 @ 8:31am 
Try to avoid using his smash to down injured people. Oni is not a 4.4 killer so you can get them in most loops unless they're hugging experts or something.
Ivan Dec 18, 2023 @ 8:51am 
I have more issues with the game deciding that I hit an object instead of the survivor than hitting a survivor with endurance.
Wandering Flare Dec 18, 2023 @ 9:08am 
Can't readily get Endurance if you're not injured.
Null Winter (Banned) Dec 18, 2023 @ 7:40pm 
Originally posted by Resident Hobo:
Oh, yeah, absolutely. The smash shouldn't be able to get people right off the hooks. That'd be way OP.

Kind of off-topic:
Back when Oni was first released, basekit BT did not exist. His slam can hit multiple Survivors because it is a (small) AOE with multiple hits; those extra slaps are not cosmetic. So, the old meta was to sprint at a hooked Survivor to slam both them and the rescuer into the ground.

On-topic:
If you're using the slam against injured Survivors, then you're not really using it at full efficiency; an uninjured Survivor can't Dead Hard it and you're skipping over half a chase when you crush them instantly. The only reasons to pop his power mode when everyone is injured are if you absolutely need to be getting around quickly to protect key gens or interrupt a gate opening.
Amplifier (Banned) Dec 18, 2023 @ 7:45pm 
I'm super rusty as Oni but dawg you have a freaking skill issue. I've never had a problem with Endurance as Oni except for during peak MFT meta, and that was because MFT was OP not because of Endurance (it just so-happened that MFT was really good with Dead Hard.)

Maybe stop tunneling people off hook as the killer with massive mobility and an instadown power? Or just like, hit them with your uncharged M1 which has a lower cooldown?
Steak Dec 19, 2023 @ 12:13am 
If survivors are staying injured to use endu perks on you you should be happy. I would gladly give up the one shot if it meant i got to spam my power due to all the free blood around
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Date Posted: Dec 18, 2023 @ 5:00am
Posts: 18