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Probably not worth it tho, since Ruin isn't a big problem in general. Can hit hard, if too careless, but mostly won't do much.
I do believe that taking advantage of ruin would be nonviable as a strategy..
Perhaps it could be coordinated to be done on every generator, but it is still a rather high risk vs reward strategy where you trade time for a not guaranteed benefit
The perks that will be problematic are mostly Surge and Eruption since it is hard to predict if the timing of downing a survivor will be worth the event or not at that time (or on which gen it will occur for Surge). This can make the 8 times go quick for not much value. Those just lost huge value with that mechanic sadly.
It really is 8 'regression events', not 8 kicks. Small note, the base damage from kicking a Generator has been increased to 5% (it was 2.5%). So at least we kick harder now I guess haha Those infos were taken from the Developer Updates on the Behavior's Forum (last updated on the 8th of January).