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killer default movement 4.6 + bloodlust
Could run Nemi+Game Afoot - every time you get slapped with a pallet and break it, there's a 5% Haste in your lap for 10s; Downside being you have to dump BP into Skull Merch to get it.
Blood Warden's good if you can pull off an end-game hook, max tier should give you 60 extra seconds and aura reading on anyone sitting in the exit zone.
Bamboozles great for chases in areas with windows; Great as a blocker, pair it with Superior Anatomy and you can just zoom over those windows. Same with Claustrophobia.
Brutal Strength might also help you keep your chase up and earn some BP from smashing things to make up for lost time - I find it works best in a chase build stacked with Enduring and Fire Up.
Devour Hope is a gamble if you run into Survs who actually do totems, but if you can get it powered up to 3 tokens you'll have map-wide Exposed.
Play With Your Food might also be a good choice with something that swaps obsessions, at max it's a 5% haste per token up to 3 tokens/15%; You lose one every time you take a swing or a special attack however, so, might be good to throw in a recovery perk.
Machine Learning might also be another goody, but it'll require you to sacrifice a genny every time you want Haste.
Otherwise the best ways to outplay survivors who keep dragging you away from the gennys are to either learn mind-games, or learn to break off if the chase lasts more than 15-20s without a hit.
Or hell, bring an exhaustion perks or addons, it prevents MFT from triggering if you can exhaust them first.
you can somehow prevent it with fearmonger or something similar though, but it's not 100% reliable
Otherwise, M1's don't really have anything to catch up or deny somebody that's just running straight forward other than chasing them down.
Finally... Rapid Brutality is a direct counter to Made for This. I've been loving it and use it on most M1 Killers now that need to chase in place of Save the Best for Last as I've found it to be way more effective at cutting down chase times.
Also, Made for This is strong against any Killers that hold W in chase. Mindgaming will always be the most effective Killer tool. Hiding your red stain works better than any perk to counter strong loopers.