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is what it is
For me, playing SWF makes me a million times worse. I don't know why, but it does. Maybe it's my goopy goblin brain and I can't focus even without communication happening, or the SWF puts you with better killers and I just get got, who knows. When I play solo, I do fairly well.
Either way, cross-play will help with post game toxicity, because they won't (or can't?) type.
splitting the queue would do nothing good for people i know you're having bad experiences or whatever but this is just a really unrealistic request
It happens way more than I would like to admit. This game is like League of Legends in that it's known for its toxicity, so it's not a far stretch that this would happen to me. Worst still, this is just one example...I could list many more.
Oh and since it's casual mode, if there are going to be toxic people, you should be able to leave the match without penalties.
This, i would prefer a slight increase in exp shards tho, it would maybe bring more people to play killer if they intend to level faster to obtain shards for characters.
and removing playing with friends is bad because playerbase would shrinking
So my Idea is give Killer thanatophobia as Basekit
all solo = 0%
1/2 duo = -4% on everthing
trio = -6% on everthing
quad = -8% on everthing
(Numbers can go up or down if its to strong or weak)
I mean if we get basekit BT (tunneling) and with the next patch basekit Deliverance(camping) why not something against SWF(toxic)
And how that helps soloq as game is ballanced towards swf?
agree better matchmaking system/ranking is the best option without harm swf newby im also fine with longer queues