Dead by Daylight

Dead by Daylight

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Juri (Banned) May 25, 2023 @ 12:57pm
Is a bad idea give survivors 3%haste just for being injured?
I just want to know your thoughts
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Showing 1-15 of 78 comments
miketheratguy (Banned) May 25, 2023 @ 12:59pm 
3 out of 100 is really pretty negligible. Besides, doesn't Skull Merchant get haste for not doing anything (that's an honest question, I don't remember what her recent changes are)?
SparkyNation May 25, 2023 @ 1:00pm 
I dont see a problem with this perk
Juri (Banned) May 25, 2023 @ 1:07pm 
Originally posted by miketheratguy:
3 out of 100 is really pretty negligible. Besides, doesn't Skull Merchant get haste for not doing anything (that's an honest question, I don't remember what her recent changes are)?
i think for some 110% killers can be a problem but im not sure if the perk can be strong or weak
Hex: ObamaCare May 25, 2023 @ 1:08pm 
Very bad idea, think of all those times as killer where youre chasing a surv at a loop and now you finally just barely got in range to attack before they hit a pallet or vault and were able to hit, with this perk, if theyre injured, those survs are now guaranteed to make it to the pallet or vault safely and now your chase has just been extended greatly because surv got rewarded by being injured.

If you cant see how a 3% haste is incredibly unhealthy for the game, then i seriously question your skills
Tragopan (Banned) May 25, 2023 @ 1:13pm 
Ask Boon: Dark Theory how useful such a low haste percentage is. Bet ya forgot that perk existed. :steambored:
BubbleBuster May 25, 2023 @ 1:15pm 
It s probably going to be a really good perk.
Spine chill for example used to make vaulting 6% or 9% faster (i forgot) and it was used by good players.
It won't be broken or S tier or anything like that but against killers that don't insta down, fractions of second can be the difference between getting to a pallet or not.
3% are only something worthwhile when you need every fraction of a second and that is the case during a chase.
BubbleBuster May 25, 2023 @ 1:15pm 
Originally posted by Tragopan:
Ask Boon: Dark Theory how useful such a low haste percentage is. Bet ya forgot that perk existed. :steambored:

that perk is bad because limited range + killer can stomp it + it needs setup time
not because 2% haste is bad
Voidlines May 25, 2023 @ 1:21pm 
Alone, possibly good against slower killers.

Paired with other speed boosts? We may see a problem across the board, ESPECIALLY slower killers. But we will have to see.
Stellar May 25, 2023 @ 1:27pm 
survivor mains will say it's fine because they don't play killer. i bet it won't make it to live servers
■ Yuri ■ May 25, 2023 @ 1:33pm 
Not the speed itself (maybe in the end game with hope, but both sides have strong perks in that sense, like noed with 5% haste), but the endurance to mimic DH.

As I said again here, both endurance and speed should be acquired by healing another person, and you lose both if you go from injured to dying or healthy, having to heal another person again to gain (and remove the exhaustion requirement).
AsianGirlLover May 25, 2023 @ 1:34pm 
It’ll make an extra loop that shouldn’t have been possible, possible. Time is king in DBD, so we’ll have to wait and see how it affects the meta in the future.
Deadpool May 25, 2023 @ 1:54pm 
I'm only playing Blight, I couldnt care less about this perk, as survivor I will use it.
Doritodio May 25, 2023 @ 1:59pm 
Imagine elite survivors with 3% extra haste.
CatInDaHat May 25, 2023 @ 2:20pm 
The simple fact that having it paired with hope makes that hag will never be able catch up a survivor in endgame is already a huge problem. And it's just one example how awful it is.
Last edited by CatInDaHat; May 25, 2023 @ 2:21pm
ThugZAN May 25, 2023 @ 2:25pm 
that 3% extra haste will buff other Exhaustion Perks other than spring burst by making them guaranteed safe to use and also will lengthen pallet looping to s***. 3% extra haste will destroy 110% killers and nemesis.
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Date Posted: May 25, 2023 @ 12:57pm
Posts: 78