Dead by Daylight

Dead by Daylight

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· Irongal May 21, 2023 @ 5:55pm
Is Boon: Dark Theory a useful perk?
 
 What advantage can you gain from a 2% Haste?
I'm guessing it is more reliable in a SWF group. But I would like to read some opinions.
 
 
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Showing 1-15 of 21 comments
DMesse May 21, 2023 @ 6:06pm 
As with boons, the effects of it is realized when the totem itself is placed somewhere either very annoying to reach, encompassing multiple floors, or survivor-favoring tiles. Combine with scratch mark hiding boon and you'd have the killer questioning their own sanity, as killers rely a lot on visual elements than they think.
erandomone May 21, 2023 @ 6:17pm 
The speed difference is pretty big, even at low percents. Between 110% and 115% killers, the ranged folk seem to just plod along. It makes more loops safe, and stretches out chases. So while half of that difference isn't a WILD swing, it can definitely make a difference (especially if you're against some of the 110% folk)
■ Yuri ■ May 21, 2023 @ 6:17pm 
honestly, no, not even in niche builds, 2% doesn't do anything, since it's just speed. At the time they released the sadako chapter, a suggestion was given to bhvr to make this 2% be in all actions, but they left the perk that way.

Then almost a year later, came the tools of torment chapter, with SM and the Brazilian brothers with the flash perk, making swfs walk at the speed of light with 5% speed that combines very well with others perk like blood pact and hope.
SierraPadre May 21, 2023 @ 6:33pm 
It gets value of the boon itself existing and Killers having to watch out for where it is and what it could even be. By itself, 2% isn't really gonna make or break a chase, maybe with 110% killers, but if you wanna go for a fun time, Shadow Step + Dark Theory is a good way to mess with them.
Steak May 21, 2023 @ 8:09pm 
no it barely has any real effect against 115% killers and most 110% killers have powers that also limited the effect of the haste. So unless you're chased by the legendary no hatchets huntress it simply isn't worth the 16 seconds to set it up let alone the perk slot
Last edited by Steak; May 21, 2023 @ 8:11pm
· Irongal May 23, 2023 @ 4:37am 
 
Alright, I have taken into consideration all of your responses. Thanks guys!
I'm open to reading any other opinions on this.
 
RamboRusina (Banned) May 23, 2023 @ 5:10am 
If you face bad enough killer to loop you in strong main building like dead dawg, sure. In regular loops and chases it hardly makes a difference. Not worth taking to a match.
Amafrey May 23, 2023 @ 11:23am 
I only use Dark Theory when I'm doing a totem cleansing build. I spare one totem for Dark Theory and Shadow Step, mostly to support me while I spend the early part of the match sprinting around and cleansing the remaining totems. Just dip in the aura briefly while searching. Not a meta build but it helps get to all the remaining totems before someone else can get them.
Harmonica May 23, 2023 @ 11:50am 
It's probably one of the the worst perks in the game by a fair margin. 2% is absolutely insignificant even if your entire team is affected by it. It's pixels. It's not going to get you to a vault or whiff a hit you're not going to make anyway.

It's one of the perks that is most overdue for a remake so that it fits with Yoichi/Ringu's flavour better and actually does anything whatsoever. It could probably do something with lockers, maybe show other survivors when you're in a locker, or show you and the obsession when either of you are in a locker, allow auras to be visible when you're in a locker, or maybe show the killers aura to others when you're in a locker and they're nearby. Or maybe you could hold a button when you're inside a locker to suppress your injury sounds/blood, but after that, exhausted and you're louder for a while. Some risk reward stuff.

On the other hand (Yoichi's other perks) Parental Guidance and Empathic Connection are actually decent if you can enable them with other perks/playstyle.
Last edited by Harmonica; May 23, 2023 @ 11:58am
Eddragon May 23, 2023 @ 12:41pm 
It might get more use with the new perk coming out. Pretty sure if you run resilience, dark theory, and the new perk that gives you 3 percent while injured it would be pretty good.
PewienCzlowiek May 23, 2023 @ 12:45pm 
Originally posted by Eddragon:
It might get more use with the new perk coming out. Pretty sure if you run resilience, dark theory, and the new perk that gives you 3 percent while injured it would be pretty good.
resilience doesn't increase your movement speed
Harmonica May 23, 2023 @ 1:15pm 
Originally posted by Eddragon:
It might get more use with the new perk coming out. Pretty sure if you run resilience, dark theory, and the new perk that gives you 3 percent while injured it would be pretty good.
Most of this 2% will in practice be lost to rounding because it's such a tiny value that it can barely be translated to any meaningful speed/distance gains.

Compare with how you can still get caught by most killers even whilst Sprint Bursting away at +50% movespeed. This isn't even 1/20th of that bonus! Also Sprint Burst (or Lithe etc) can be used in any part of the map at any time, doesn't require a setup, doesn't draw attention to that area, etc.

Even if it applied for the entire map, for the entire game, with no caveats, it still wouldn't be worth it. Even if the entire SWF ran it and spread it out, or grouped it up on The Game, that wouldn't be worth it, either, because SWF has much better ways of escaping than running 2% (or 8%) faster.

I like gimmick builds, but they have to actually reward you for going all-in with four perks, or do something cool, but there's no pay off here.
Eddragon May 23, 2023 @ 2:15pm 
Originally posted by PewienCzlowiek:
Originally posted by Eddragon:
It might get more use with the new perk coming out. Pretty sure if you run resilience, dark theory, and the new perk that gives you 3 percent while injured it would be pretty good.
resilience doesn't increase your movement speed
I kno, the idea is you are on a loop with 5 percent and 9 percent faster vaults. It would make it very difficult to catch you. If you are on a loop that 5 percent makes a big difference because of the hitbox difference.
Eddragon May 23, 2023 @ 2:18pm 
5 percent on a loop makes a big difference, or are you saying that the 5 percent loss that ranged killers have doesnt make a difference. It def does. Im not saying it would be OP but it would be decent.
PewienCzlowiek May 23, 2023 @ 2:23pm 
Originally posted by Eddragon:
Originally posted by PewienCzlowiek:
resilience doesn't increase your movement speed
I kno, the idea is you are on a loop with 5 percent and 9 percent faster vaults. It would make it very difficult to catch you. If you are on a loop that 5 percent makes a big difference because of the hitbox difference.
resilience doesn't increase vault speed either.
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Date Posted: May 21, 2023 @ 5:55pm
Posts: 21