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Then almost a year later, came the tools of torment chapter, with SM and the Brazilian brothers with the flash perk, making swfs walk at the speed of light with 5% speed that combines very well with others perk like blood pact and hope.
Alright, I have taken into consideration all of your responses. Thanks guys!
I'm open to reading any other opinions on this.
It's one of the perks that is most overdue for a remake so that it fits with Yoichi/Ringu's flavour better and actually does anything whatsoever. It could probably do something with lockers, maybe show other survivors when you're in a locker, or show you and the obsession when either of you are in a locker, allow auras to be visible when you're in a locker, or maybe show the killers aura to others when you're in a locker and they're nearby. Or maybe you could hold a button when you're inside a locker to suppress your injury sounds/blood, but after that, exhausted and you're louder for a while. Some risk reward stuff.
On the other hand (Yoichi's other perks) Parental Guidance and Empathic Connection are actually decent if you can enable them with other perks/playstyle.
Compare with how you can still get caught by most killers even whilst Sprint Bursting away at +50% movespeed. This isn't even 1/20th of that bonus! Also Sprint Burst (or Lithe etc) can be used in any part of the map at any time, doesn't require a setup, doesn't draw attention to that area, etc.
Even if it applied for the entire map, for the entire game, with no caveats, it still wouldn't be worth it. Even if the entire SWF ran it and spread it out, or grouped it up on The Game, that wouldn't be worth it, either, because SWF has much better ways of escaping than running 2% (or 8%) faster.
I like gimmick builds, but they have to actually reward you for going all-in with four perks, or do something cool, but there's no pay off here.