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Also i see you're a fan of Leo's fennix art xD
BHVR has literally explained how it works. Multiple times.
MMR caps at both the low side and the high side. After a certain point, you will get matched at a specific number, regardless of your real MMR. This is referred to as a "soft cap".
For example, you could have 3000 MMR, but still get matched at 1700 MMR. So if you're a really, really good player, and have a bad game and drop down to 2980 MMR, you're still getting matched at the 1700 soft cap.
Each match is considered a 1v1v1v1 v1. If you die to the killer as a survivor, you lose MMR. Escape, you gain MMR. Get a pity escape, and there's no change in MMR (hatch, forced EGC exit gate).
Similarly as killer, if a survivor escapes you, you lose MMR. If you kill them, you gain MMR. If the survivor escapes through a pity escape, no change to your MMR.
Each killer character you play has their own separate MMR, but by default when you acquire them, they will only be 200 MMR lower than your highest MMR killer (roughly equivalent to if 10 survivors had managed to escape from you in a row with zero kills)
They don't exist.