Dead by Daylight

Dead by Daylight

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atom xyz Sep 4, 2023 @ 7:40am
do flamethrowers slow xeno?
do flamethrowers slow? or is the only thing they do to get xeno out of crouching? does it blind a bit too?
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Showing 1-8 of 8 comments
Konran Sep 4, 2023 @ 7:50am 
Yeah, they slow them down, but they don't blind them.
September Sep 4, 2023 @ 8:12am 
I think it only slows them while they're in runner mode, not outside of it. Might be wrong though.
Comp Killer (Banned) Sep 4, 2023 @ 8:15am 
Originally posted by UwU:
I think it only slows them while they're in runner mode, not outside of it. Might be wrong though.
you are correct its only slowed in runner mode
Truth seeker (Banned) Sep 4, 2023 @ 8:22am 
Originally posted by Konran:
Yeah, they slow them down, but they don't blind them.
When player say xeno get blinded is probably because until the flametrower end or you pass it your screen is cover in fire making it were you see close to nothing
atom xyz Sep 4, 2023 @ 10:58am 
Originally posted by Hex:Bartender:
Originally posted by UwU:
I think it only slows them while they're in runner mode, not outside of it. Might be wrong though.
you are correct its only slowed in runner mode

is runner mode the crouching mode or the standing mode?
vicjun ofcegy Sep 4, 2023 @ 11:06am 
Originally posted by atom:
Originally posted by Hex:Bartender:
you are correct its only slowed in runner mode

is runner mode the crouching mode or the standing mode?
crouch
SpacePirateKatz666 Sep 4, 2023 @ 3:13pm 
Originally posted by atom:
do flamethrowers slow? or is the only thing they do to get xeno out of crouching? does it blind a bit too?

(1) Yes it stagger the xenomorph

(2) and also partly preventing the player to see clearly on what it is front of the screen but no blind effect.

(3) Depends on how long the flame hits and if the xeno manages to smack the turret before it's burn away all the crawling ability away.

Usually it forces the xeno to waste a few seconds then have to crawl back into the tunnel to recover their lost crawling ability.
Fezix93 Sep 4, 2023 @ 4:36pm 
Originally posted by atom:
do flamethrowers slow? or is the only thing they do to get xeno out of crouching? does it blind a bit too?

Flame Turrets will knock Xeno out of Crawler Mode (called Runner Mode on PTB) after flaming him for several seconds. While in Crawler Mode and being hit by a Flame Turret, the flames will slightly slow Xeno. The flames also obscure peripheral vision and the direct vision is blocked somewhat as the Xeno puts his arms up to shield his face. A cooking/sizzling sound also plays and the alien screeches give audio cover to the survivors. The Xeno is then staggered for a moment (not stunned, but slowed down even more so) when he is knocked out of Crawler Mode.

While in Normal Mode, the Flame Turrets will still obscure audio and visual for the Xeno, but will not slow him down nor stagger him. Flame Turrets will not cause a Xeno carrying a survivor to drop the survivor, nor will they slow Xeno down as he moves towards a hook. Being flamed in Normal Mode stops and regresses the charge timer for when the Xeno can reenter Crawler Mode.

Keep in mind that many of the Xeno's add-ons cause various effects on the Survivors when he destroys the Turrets or is knocked out of Crawler Mode by them. This means that Xeno can also weaponize the Turrets against survivors, especially if survivors place turrets close to generators
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Date Posted: Sep 4, 2023 @ 7:40am
Posts: 8