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And DC penalties still exists because of dozens of reasons they exist in other online team based games too.
The game is meant to be competitive, and part of it is not knowing which Killer you are going against so that you can't build an easy counter to that killer. As has been demonstrated, when there are no DC penalties Survivors just quit each game until they get a Killer they see as easy
Whether or not you get a penalty and how long it is does not affect the people remaining in the game.
Bots only affect the people remaining in the game.
What changed for you as the person disconnecting that you expect different treatment all of the sudden?
Killers often see this too and force you to remain in game and won't kill you and just slug you too.
The result is that trying to kill yourself in a game isn't even worth it. Just go do totems and watch youtube videos on another monitor when hooked; and don't bother dealing with chases if you want out. Which, makes you WORSE than a bot, but for w/e reason that is what Behaviour wants so.....
It's a multiplayer game, people don't queue up for bot games, so when you commit to a game have the minimum amount of basic human decency and don't just quit, because people don't do what you want them to do.
If you can't do that, play singleplayer games.
Also, people don't have to play by your rule book for "fun". Pretty sure random peoples rules just make the game NOT fun in fact.
I'd rather have a Bot than a 3v1 at 5 hooks
I'd rather have bots who actually play the game better than the randoms i sometimes get in solos
I'd rather play against a Bot, than play a 3v1 at 5 gens.
The bots aren't amazing, but at least they play the game.
I'd rather the Devs encourage DC's, than punish them, making an existing system useless