Dead by Daylight

Dead by Daylight

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playing against Made For This swf teams isn't fun at all
Going up against 2-3 swf's with made for this is really not fun. Before bloodlust charges up you lose many precious seconds, second you lose bloodlust after breaking pallet and here we go again! Absolutely no counterplay besides killers with ranged attacks but these guys due to their reduced speed can be looped to eternity.
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Showing 1-8 of 8 comments
Tragopan (Banned) Sep 1, 2023 @ 11:46am 
The counter play is to not give them too much chase time if it isn't in a loop that you can hide your red stain in. Maintain the defense around your hunting ground and catch them on generators where they are vulnerable and make them take chase in areas where the pallets have been depleted and your objectives are nearby. There is no generator in the game that is in a really safe spot. They're all able to be pressured by you.

If you're getting bounced around by SWF comms... unless you've been able to build up pressure before the last gen then they've just got you beat, MFT or no MFT.
KondaBuddy (Live) Sep 1, 2023 @ 12:51pm 
There is no counter play lol. Just dont expect to accomplish much during this meta its surv sided as hell. People say well its only SWFs well when the game has 19k viewers on twitch lmao that means less people are interested and so as the number players decreases the game cant match you with even level players and swfs need opponents as well. Im high mmr so I face probablly more than 10 swfs today and I understand where your coming from. Survivor mains dont understand that each killer is different, for example when they nerfed damn near all the killer gen regress perks and than buffed Gen speed some killer got destroyed. This game has been going downhill fast and dont let anyone on forums tell you otherwise just pay attn to the daily viewer stats on twitch and you will see im not lieing. I did the same thing with VHS and where is VHS now? Dead. Have a nice a day, start planning to play something else.
Tragopan (Banned) Sep 1, 2023 @ 2:28pm 
Originally posted by KondaBuddy TTV:
There is no counter play lol. Just dont expect to accomplish much during this meta its surv sided as hell. People say well its only SWFs well when the game has 19k viewers on twitch lmao that means less people are interested and so as the number players decreases the game cant match you with even level players and swfs need opponents as well. Im high mmr so I face probablly more than 10 swfs today and I understand where your coming from. Survivor mains dont understand that each killer is different, for example when they nerfed damn near all the killer gen regress perks and than buffed Gen speed some killer got destroyed. This game has been going downhill fast and dont let anyone on forums tell you otherwise just pay attn to the daily viewer stats on twitch and you will see im not lieing. I did the same thing with VHS and where is VHS now? Dead. Have a nice a day, start planning to play something else.

That's some high grade copium. Are you really going to go into every thread and complain about DBD dying? "This game sucks and it's going downhill and I can never win." Just move on to TCM already and stop trolling.
TrustyGuy Sep 1, 2023 @ 2:45pm 
Originally posted by Tragopan:
The counter play is to not give them too much chase time if it isn't in a loop that you can hide your red stain in. Maintain the defense around your hunting ground and catch them on generators where they are vulnerable and make them take chase in areas where the pallets have been depleted and your objectives are nearby. There is no generator in the game that is in a really safe spot. They're all able to be pressured by you.

If you're getting bounced around by SWF comms... unless you've been able to build up pressure before the last gen then they've just got you beat, MFT or no MFT.
So your counterplay is just to drop chase as soon as you notice that you they have MFT?
This is about as smart as to continue looping them as a slow killer.
Sorry but MFT in a good comp has almost no counterplay. Either they loop you for a couple gens or you outsmart a 2,5k hours survivor main with their 3/4-man group.
I know this sounds negative as f**k but unless you have A+ tier killer like Nurse or Blight you need to get lucky.
Sairek Ceareste (Banned) Sep 1, 2023 @ 3:08pm 
Why do people keep saying the counterplay to MFT is to drop chase?

This is like saying the counterplay to strong killers or Skull Merchants is "just get caught". It makes no sense.
Last edited by Sairek Ceareste; Sep 1, 2023 @ 3:09pm
Onichan (Banned) Sep 1, 2023 @ 3:17pm 
Originally posted by Tragopan:
The counter play is to not give them too much chase time if it isn't in a loop that you can hide your red stain in. Maintain the defense around your hunting ground and catch them on generators where they are vulnerable and make them take chase in areas where the pallets have been depleted and your objectives are nearby. There is no generator in the game that is in a really safe spot. They're all able to be pressured by you.

If you're getting bounced around by SWF comms... unless you've been able to build up pressure before the last gen then they've just got you beat, MFT or no MFT.
you are missing the obvious point in MFT that really makes it so powerful, well there are two of them. The additional distance made by 3% haste and endurance.
Echorion Sep 1, 2023 @ 3:23pm 
Originally posted by Spicy_Satoshi:
Going up against 2-3 swf's with made for this is really not fun. Before bloodlust charges up you lose many precious seconds, second you lose bloodlust after breaking pallet and here we go again! Absolutely no counterplay besides killers with ranged attacks but these guys due to their reduced speed can be looped to eternity.

Tbh it isn't fun for non SWFs either.

I mean it's ****ing near impossible to win most games as solo with randoms unless you throw them all under the bus to go for hatch.
Last edited by Echorion; Sep 1, 2023 @ 3:24pm
Voidlines Sep 1, 2023 @ 3:26pm 
I once ran MFT/Dark Theory and managed to loop 1-2 more times around stuff like the car loops in Haddonfield against a Wesker before I had to drop the pallet. When Hope popped, it was more like 5 times before needing to throw pallet.

We both agreed haste stacking is the dumbest thing for both sides.
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Date Posted: Sep 1, 2023 @ 10:45am
Posts: 8