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You can find the patch notes here: https://steamcommunity.com/games/381210/announcements/detail/6360813434308748284
anyways have you played recently? You see so many boons that are not CoH but shadow step or exponential or dark theory by themselves
back then it was never worth it to not run Coh when you ran a boon perk but then wasting 2 slots for boons was not good either
My perspective is that it was always extremely powerful in the RIGHT HANDS. which - usually is coordinated survivors! Not the dopey potatos, or the chill casual dudes/dudettes.
So, I feel like what they did helps take a lot of the pressure the perk used to give off of my shoulders from a killer perspective... But, going against extremely experienced players working together? Well, they use it all the time still!
It works excellently as a rally point to regroup, heal, reset, trade items, etc. and they're a pain in the ass still to deal with because for SOME REASON boons can be reset over and over and over again and my killer is too dumb to just kick the sticks over without a perk, but I digress!
I think you could argue its in a fair enough state; but it still is such a chore that I wish instead of tinkering with it; the perk was fundamentally changed to be something engaging and fun for both sides! But - what are you gonna' can't blame people for bringing what's strong! So while its annoying, I know not to hate the player but hate the game lololol :)