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The game does not have more players then back in 2019-2021 period. It is dying but very slowly. In a couple of years we will get a DBD 2 if it stays this way.
It is not a coincidence the game will get a movie/series. They want to bring new players because right now the game is not newbie friendly and lost many veteran players.
The average for this month is at 29k, but the peaks for the last week have been 30-40k.
https://steamcharts.com/app/381210#1m
And those are only steam numbers, which is a minority of the playerbase at this point.
Seems pretty consistent to me hoss. The only time it was higher for most of the year was when RE dlcs were coming out, which was obviously a much larger draw than usual.
Tunneling and camping is never going to go away. The only thing that could get rid of it at this point would be the complete removal of hooks and hook states... Just be glad real face camping is gone. Folks complaining about face camps now don't even know what it was like.
The same complaints were common when I played the game in 2017/2018 when survivors were *much* stronger than killers. I remember people saying Bloodlust was going to kill the game because behaviour was trying to make killer easy mode....
But one thing is pretty obvious, even with the high kill-rates, the devs don't hold back when it comes to fixing game design flaws/stress points regarding killers in recent years, even if that means indirect buffs regarding already established top tier killers.
The same does not apply to survivors who in 6 years complain about the same design flaws in relation to camp, slug and tunnel, which remained abused even with nerfs and buffs in both roles.
yes, but i found out recently they were already working on an anti-camp tool, and it will probably be either some kind of debuff (regarding points, score, etc) or some base-kit perk like kindred, that would just be band-aids.
Just look at the numbers in red, how frequent they are and the average before and after.
We have a new rift, if the numbers are not above the average non event months then it is a clear problem specially with the free pass from Amazon.
Many playeras are from console and EPIC store but many got it for free at EPIC and are just new players. The complains about MMR are a result of just new players in the game being solo and veterans being mostly SWF.
If the changes had made it to live, I could understand there being something of a freakout, but people literally started review-bombing the game before the changes had even hit the PTR.
All that, and the game is still fine. I think the balance aspects of the last patch were slightly bad for the game, overall, but definitely not the apocalyptic event that it was made out to be.
There was also a large number in 2022 that came to try one of the largest meta shakeups in the game's history with 6.1. Then it started dropping again when folks saw it's still the same game.
The months after RE chapter got announced and released had a huge explosion of growth then a steady decline after the release. Is that so hard to understand?
it's due to bhvr's history of ignoring some feedback (especially on the main forum, listening to only a few people), i highly doubt they would have reversed some meaningless changes like base-kit heal and billy addon if the people hadn't been protesting and be noise, honestly (but keeping legitimized constructive criticism, even if negative)
Compare to Left 4 Dead 2, a game with a fraction of the content. No updates in over a decade, has always had a steady player base, and has held an "overwhelmingly positive" rating.
Really shows that DBD is dying due to dev incompetence.
Left 4 dead 2 is kept alive with modding and it is not a competitive game, not quite sure how it is relevant.