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Сообщить о проблеме с переводом
No, I‘m looking at it from a grounded and realistic standpoint while yours is just wishful thinking.
You want easy wins without having to try. A different queue isn‘t magically gonna give it to you.
Nothing is stopping people from tryharding in a casual mode and all the tryhards will flock to it because they expect to have easy wins.
People are competitive by nature, they aren‘t just gonna stop because you want them to.
Especially not in a game that doesn‘t offer much gameplay aside from doing the main objective.
You don’t even have anything concrete, just delusions of easy wins.
He suggested that the time in game should be more or less static, that means that the deviation from how long a game should last should be more or less the same, using gen times. Right now doing a generator is 90s without any perks, but with perks it can take as long as 60s or less, this is unfair for the killers since if they play with 90s times they will just lose the game, so what Otz proposed and what I also think it's a good idea is to reduce how much perks affect gen times, sure saving 5 or even 10 seconds is fair but 30 seconds is eccessive, especially since killers equivalents are like Thanatophobia, Dying Light and that Scourge Hook perk of Pinhead, which are either neutered or actually useless. Which I wouldn't have a problem if Survivors didn't have Prove Thy Self or really any Toolbox
yeah riviting gameplay, I love not being able to play the game, it's as fun as getting tunneled and camped at the start of the game. if you are ok with try-hards, you are ok with tunneling.
Yeah, that does sound really lame. I'm still only bronze I, as I recently got back to the game after not playing for a couple of years and I really don't look forward to the higher ranks.
You might think I'm exagerating but that's the only reason I can think of for people just playing like their life is on the line AND as much toxic as possible, like I had a team just not do the last generator so they could keep the match going as much as possilbe, all 3 gens were 99% but they would refuse to finish them and I made the mistake of playing trapper that match, they would always tbag at any chance, they only finished the gens and left when they were starting to lose, I even went AFK at one point and they just went AFK as well! the most horrible 50 minutes of my life.
"Tryharding" is a term that is just extremely relativized and banalized to that point that any kind of gameplay style that manages to win games is called tryharding.
Survivors casually doing gens because they enjoy being useful for the team and winning after? Omg tryhard genrushers.
Killers casually hook and kill people without watching who they are hooking and win after? Omg tryhard tunneler/camper.
If it helps someone release their frustration for a lost match, I would get it to call opponent(s) tryhard(s). But bringing it up to many people is just plain funny.
I would love to see people who are full time SWF play around 20 rounds in Valorant just to watch them melt on a even playing field. Crouch spamming at the gates is not tbagging either, its when you kill someone and crouch spam their corpse. I see so much dumb stuff here. Horrible vacation spot 4/10.