Dead by Daylight
Тема закрыта
This game is full of tryhards.
After a break I came back to the game and thought: "Yeah play some rounds survivor and just relax you know?" and I came in a big sweat fest of killers and survivors who don't get the basics of the game right. Is everyone so obsessed with winning that they tryhard every round?
< >
Сообщения 7690 из 118
Bullied by Pigeon (Заблокирован) 25 июн. 2023 г. в 20:52 
Call others try hards when you yourself are being lazy .. great
Автор сообщения: Mis
Tunneling TTV's is what gives them content.
I stopped giving them content lol the moment they start tunneling ill just DC or go sit in a locker for 40 minutes while I alt tab to waste their time
If you yourself are such a chill person, why are you ranting on people that actually want to play the game properly? Let it go, ice queen!
Автор сообщения: SubZero
Автор сообщения: Lord Cyphre

Why? Why would anyone play survivor and think to themselves "I'm not feeling like escaping todasy. I'm just gonna play casual mode and npot do anytrhing whatseoever so the killer can have an easy 4k".Why would anyone do anything like that?
Again you look at games from such a 1 dimensional attitude, I guarantee you the players that would play a casual queue would queue up to do something much funner than sit on gens. Same way killers tunneling ain't fun, it's necessary to win. Surv side gens ain't fun, it's necessary to win. People don't play casual game modes to win bro, winning is a side objective it's a video game put some fun into it


No, I‘m looking at it from a grounded and realistic standpoint while yours is just wishful thinking.
You want easy wins without having to try. A different queue isn‘t magically gonna give it to you.
Nothing is stopping people from tryharding in a casual mode and all the tryhards will flock to it because they expect to have easy wins.
People are competitive by nature, they aren‘t just gonna stop because you want them to.
Especially not in a game that doesn‘t offer much gameplay aside from doing the main objective.
You don’t even have anything concrete, just delusions of easy wins.
Im such a tryhard, survivors played extremaly well, only on end game i managed to somehow kill two. I commend their skill in the chat, one that died harrass me over small energy you know what and accuse me of tunneling at end game becuase their ego was shattered. Such a tryhard. Wait...
Автор сообщения: Ironsights
"try hard" is kind of disingenuous. It's not so much that they game is full of try hards, as it is that survivors are not provided with anything actually worth doing other than gens or bullying, and killers are hard pressed if they want any hope of winning.

Winning is of course the goal. This is not a single player sandbox, it is a competitive game.

For killers, this means that you have to hit hard, fast. Ideally for killer, you need one kill by the time two gens are done, at the worst one kill by three done. Otherwise, your chances of winning are gone. This encourages killers to tunnel and camp, especially early. Each missed power, each extra loop from a mistake, each little mistake quickly snowballs since it is 1 v 4, meaning the killers have to be on point from go, or lose.

This is your "sweaty try hard killers".

For survivors, gens are the primary objective. A single survivor can do a gen in 90 seconds with no items or perks. This means that if one survivor goes to "bully" the killer, ie looping and being chased as a distraction, and the other three hit three separate generators, within the first 2 to 2.5 minutes three generators are already done. This isn't even "try hard" for the survivors, its just playing the game.

Thus, aside from your 4 man swf bully squads, most of your survivor tryhards are in fact just playing the game.

The only real solution to this is to make the objective for survivors more interesting and more complicated. Adding time to gens is boring and won't work anyway. Something like my old suggestion from 2017 (https://steamcommunity.com/app/381210/discussions/0/135510393203748088/) would in fact still work. Give the survivors an objective other than just gens and out. No, bullying is not an objective. No, clearing a few totems from well known, hard to defend locations is not an objective. Make something that survivors need to do, that the killer can interrupt with good play, thus increasing the stuff for both sides to do.

Another suggestion I made years ago (https://old.reddit.com/r/deadbydaylight/comments/72837q/time_the_one_true_resource_of_dbd/) is also still true. Balance in this game is NOT about perk strength, or emps, or killer powers. Balance is not just map design, or how easy loops are or are not per map.

The only true balance in DBD comes from time. Killers have a finite amount of time before the survivors win. Perks that enhance survivor performance reduce this time, perks that enhance killer performance increase that time.

Killers tunnel the first survivor because one dead survivor increases the time before defeat by a lot. Survivors bully killers because it buys time for the team to do the gens and leave.

TIME is the essence of most of DBD's problems, and it feels like that is never what anyone talks about, its not what the devs plan around...we use targeted buffs and nerfs to treat small symptoms, but we never address the illness itself.
The only one I've seen talk about this is ironically Otz, which talked how DbD is more of a time management game where even seconds count.
He suggested that the time in game should be more or less static, that means that the deviation from how long a game should last should be more or less the same, using gen times. Right now doing a generator is 90s without any perks, but with perks it can take as long as 60s or less, this is unfair for the killers since if they play with 90s times they will just lose the game, so what Otz proposed and what I also think it's a good idea is to reduce how much perks affect gen times, sure saving 5 or even 10 seconds is fair but 30 seconds is eccessive, especially since killers equivalents are like Thanatophobia, Dying Light and that Scourge Hook perk of Pinhead, which are either neutered or actually useless. Which I wouldn't have a problem if Survivors didn't have Prove Thy Self or really any Toolbox
I only play as killer these days, and I don't get the killers who try so hard to win every time, it's not even worth it. I always just try to hook each survivor twice, chase them a bit, damage the generators, breaking pallets etc. and every time everyone comes out of it with a lot of bloodpoints, and hopefully a fun and rewarding experience. Playing this way gives way more bloodpoints than when you're sweaty like those try-hards, and it's overall just a better time for everyone involved, at least in my experience.
Автор сообщения: Lolpan
I only play as killer these days, and I don't get the killers who try so hard to win every time, it's not even worth it. I always just try to hook each survivor twice, chase them a bit, damage the generators, breaking pallets etc. and every time everyone comes out of it with a lot of bloodpoints, and hopefully a fun and rewarding experience. Playing this way gives way more bloodpoints than when you're sweaty like those try-hards, and it's overall just a better time for everyone involved, at least in my experience.
It's not about winning it's about playing the game. I don't want to wait for a match, ready up, loading screen, get in the game and then have game last 6 minutes because all gens are done in seconds due to the try hard survivors, and have impossible chases because ♥♥♥♥ me I wanted to play a not S-Tier killer for once and now I have to play ring around the roses with a 4000 hours no lifer who uses windows so he can connect to loops all over the map and by the time I down him he gets in the wide open so his flashlight team can save him so now I can't pick him up and if I go to the guy with the flashlight another friend is there to pick him up all the while the fourth sweat is using all his gen perks to have gens done in 60 seconds.

yeah riviting gameplay, I love not being able to play the game, it's as fun as getting tunneled and camped at the start of the game. if you are ok with try-hards, you are ok with tunneling.
Автор сообщения: ALE199-ITA
Автор сообщения: Lolpan
I only play as killer these days, and I don't get the killers who try so hard to win every time, it's not even worth it. I always just try to hook each survivor twice, chase them a bit, damage the generators, breaking pallets etc. and every time everyone comes out of it with a lot of bloodpoints, and hopefully a fun and rewarding experience. Playing this way gives way more bloodpoints than when you're sweaty like those try-hards, and it's overall just a better time for everyone involved, at least in my experience.
It's not about winning it's about playing the game. I don't want to wait for a match, ready up, loading screen, get in the game and then have game last 6 minutes because all gens are done in seconds due to the try hard survivors, and have impossible chases because ♥♥♥♥ me I wanted to play a not S-Tier killer for once and now I have to play ring around the roses with a 4000 hours no lifer who uses windows so he can connect to loops all over the map and by the time I down him he gets in the wide open so his flashlight team can save him so now I can't pick him up and if I go to the guy with the flashlight another friend is there to pick him up all the while the fourth sweat is using all his gen perks to have gens done in 60 seconds.

yeah riviting gameplay, I love not being able to play the game, it's as fun as getting tunneled and camped at the start of the game. if you are ok with try-hards, you are ok with tunneling.

Yeah, that does sound really lame. I'm still only bronze I, as I recently got back to the game after not playing for a couple of years and I really don't look forward to the higher ranks.
Автор сообщения: Lolpan
Автор сообщения: ALE199-ITA
It's not about winning it's about playing the game. I don't want to wait for a match, ready up, loading screen, get in the game and then have game last 6 minutes because all gens are done in seconds due to the try hard survivors, and have impossible chases because ♥♥♥♥ me I wanted to play a not S-Tier killer for once and now I have to play ring around the roses with a 4000 hours no lifer who uses windows so he can connect to loops all over the map and by the time I down him he gets in the wide open so his flashlight team can save him so now I can't pick him up and if I go to the guy with the flashlight another friend is there to pick him up all the while the fourth sweat is using all his gen perks to have gens done in 60 seconds.

yeah riviting gameplay, I love not being able to play the game, it's as fun as getting tunneled and camped at the start of the game. if you are ok with try-hards, you are ok with tunneling.

Yeah, that does sound really lame. I'm still only bronze I, as I recently got back to the game after not playing for a couple of years and I really don't look forward to the higher ranks.
I highly suggest you just smurf, it's not worth playing a game at high rank, you'll just get bullied by people who never left their houses in 4000 hours and the only thing that motives them is making the other side suffer becuase they already can easilly win so at this point the only fun they can get is from Schadenfreude.

You might think I'm exagerating but that's the only reason I can think of for people just playing like their life is on the line AND as much toxic as possible, like I had a team just not do the last generator so they could keep the match going as much as possilbe, all 3 gens were 99% but they would refuse to finish them and I made the mistake of playing trapper that match, they would always tbag at any chance, they only finished the gens and left when they were starting to lose, I even went AFK at one point and they just went AFK as well! the most horrible 50 minutes of my life.
Автор сообщения: Lolpan
Автор сообщения: ALE199-ITA
It's not about winning it's about playing the game. I don't want to wait for a match, ready up, loading screen, get in the game and then have game last 6 minutes because all gens are done in seconds due to the try hard survivors, and have impossible chases because ♥♥♥♥ me I wanted to play a not S-Tier killer for once and now I have to play ring around the roses with a 4000 hours no lifer who uses windows so he can connect to loops all over the map and by the time I down him he gets in the wide open so his flashlight team can save him so now I can't pick him up and if I go to the guy with the flashlight another friend is there to pick him up all the while the fourth sweat is using all his gen perks to have gens done in 60 seconds.

yeah riviting gameplay, I love not being able to play the game, it's as fun as getting tunneled and camped at the start of the game. if you are ok with try-hards, you are ok with tunneling.

Yeah, that does sound really lame. I'm still only bronze I, as I recently got back to the game after not playing for a couple of years and I really don't look forward to the higher ranks.
Ranks don't mean anything anymore for matchmaking. See the DbD wiki for how it actually works.
It's a PvP game, have you considered getting good instead? Also, if you aren't a "tryhard", then losing shouldn't bother you, no?
NarkoTri1er (Заблокирован) 26 июн. 2023 г. в 14:29 
Автор сообщения: Ironsights
"try hard" is kind of disingenuous. ...
i would agree with this whole post and add something too.
"Tryharding" is a term that is just extremely relativized and banalized to that point that any kind of gameplay style that manages to win games is called tryharding.

Survivors casually doing gens because they enjoy being useful for the team and winning after? Omg tryhard genrushers.

Killers casually hook and kill people without watching who they are hooking and win after? Omg tryhard tunneler/camper.

If it helps someone release their frustration for a lost match, I would get it to call opponent(s) tryhard(s). But bringing it up to many people is just plain funny.
How can you tryhard if you don't know the basics????
I don't see tryhards I see people who run broken perks, abusing comms to gain a competitive edge, and sometimes down right exploiting known flaws in the game. Then have the nerve to say this is a PvP game like we are on the same level, but the truth is it is a 4v1 so the correct term is PPPPvP if we were one on one it would be different. A interaction with the killer has a single survivor does not all of a sudden make it PvP since the other 3 others doing objectives to win uncontested and that is the goal.

I would love to see people who are full time SWF play around 20 rounds in Valorant just to watch them melt on a even playing field. Crouch spamming at the gates is not tbagging either, its when you kill someone and crouch spam their corpse. I see so much dumb stuff here. Horrible vacation spot 4/10.
Отредактировано Killian; 26 июн. 2023 г. в 14:52
< >
Сообщения 7690 из 118
Показывать на странице: 1530 50

Дата создания: 17 июн. 2023 г. в 7:56
Сообщений: 118