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For sure NOED with the trapper is evil :D
Unfortunately, a lot of the time when I play against trapper they're facecampers who continually hit you on hook.
Just wish yall would consider changing parts of his kit more liberally. Seeing that post on the AMA was tragic for people that wanted to see trapper begin to shine rather than dimly limp along as "bear"ely viable.
I honestly love playing him, it just feels so satisfying when traps are successful. I try to place them in areas with high traffic but also where people least expect them since most of his more "ideal" trap placements are already memorized by most of the community. This is mostly because I find his strategy of trapping windows and pallets extremely stale unless I can't help it (i.e. RPD or The Game). I'm also a lot more aggressive with my playstyle so I bring the Trapper Sack and Iridescent Stone to start placing all my traps quickly before I start chasing down survivors. My trap placements convince people I don't run Iri Stone so whenever they start looping tiles of disarmed traps, they never see it coming when it is rearmed. Also, I always reserve two traps for the exit gates which I compliment with No Way Out, lol.
I'm not low MMR btw, I have nearly 6k hours in this game and spent at least a couple hundred playing Trapper exclusively with a lot of success.
SWFs definitely make him struggle but he is still fun regardless.
But it's a truly miserable experience getting an indoor map with him. I wish they would make his traps somewhat translucent for these maps (still visible, but not so completely obvious that they'd never catch anyone out). It's like you just don't have a power on these maps. Trap spawns can be terrible at times as well.
He's fun at first because you catch so many survivors in your stupid traps that's it's funny. But he quickly becomes much less fun when you encounter those big brained survivors who know how foolish it is to walk in the long grass. In my experience, he's either a 0k or a 4k killer.
IMHO, the original idea for the Trapper, back in 2016, was to have a Killer that forced you to learn the maps. It is still so and I guess that playing with him every then and now actually improves your game - even if 1K is already a reason to party.