Dead by Daylight

Dead by Daylight

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orch82 Aug 17, 2023 @ 4:05pm
Sad truth about slugging
Slugging puts more pressure on survivors than a hook state. When a killer puts a survivor on a hook they get pulled off and are obviously not dying free to run. When a survivor is dying on the ground they have to be healed to get in the same state they get off the hook from. Gen regression is so nerfed into the ground that if you attempt to play gen regression you lose. Also unless it is a top tier killer even slugging will not win them the match.
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Showing 1-15 of 21 comments
Dakota Aug 17, 2023 @ 4:08pm 
yea no
■ Yuri ■ Aug 17, 2023 @ 4:11pm 
slugging has always been more rewarding with high mobility killers than hooks themselves, bypassing the "high risk" scenario, and the worst thing is that it is one of the most anti-fun and little interactive mechanics in the game, having to wait 4 minutes to bleedout if your team does not have synergy with perks or coordination needed (comms), anyway, one of the bad designs relics of the old dbd as a counter of the perma sabo hooks
Flashbang Tony Aug 17, 2023 @ 4:14pm 
FTP, buckle up, wglf, made for this, boon expo, auto dd. also, leave slugged on the floor to do gens in peace. ...gl you just lost 5 gens with 0 hooks. Stake out, hyper focus, prove, res (there's more but I'm bored of this already) Gj
{sBc} Bane5 Aug 17, 2023 @ 4:22pm 
For me, slugging has always been about not giving the survivors time to reset. The moment you pick someone up, survivors know they have a free 10-20 seconds of the killer walking to a hook and retracing their steps, in addition to knowing where the killer is for that duration. Totems get cleansed, everyone gets healed, and risky generators are completed.

So when playing a killer like hag for example, you're kind of forced to slug at times; otherwise, survivor teams will feel free to set off all your traps which can you set you back a good minute in time invested.

Or when playing a mobility killer like Sadako, after a down, instead of wasting time to hook, it often makes sense to just immediately teleport to build condemned and take a chase immediately to make the map a pallet deadzone as fast as possible. (persistence is your win condition, when the map is running out of pallets)
Last edited by {sBc} Bane5; Aug 17, 2023 @ 4:26pm
Bela Aug 17, 2023 @ 4:34pm 
Survivors only complain, they are never happy
orch82 Aug 17, 2023 @ 5:32pm 
When gen regression got nerfed, it became the only way to make pressure on survivors. Takes more time to heal than it does to unhook.
Last edited by orch82; Aug 17, 2023 @ 5:32pm
Stroggs (Banned) Aug 17, 2023 @ 6:27pm 
Hooking survivors is just ineffective in every way. Holding hand patches introduced way to many buffs for the unhooked surv so there is like no real reason to hook anyone unless they all 4 lying down. There are so many perks that work with hooks and gives you benefit after unhooking, luck mechanics, kobe perk. No wonder.
Boop. Aug 17, 2023 @ 6:38pm 
what is slugging?
Stroggs (Banned) Aug 17, 2023 @ 6:39pm 
Originally posted by Boop.:
what is slugging?

When you transform survivor into a slug.
Boop. Aug 17, 2023 @ 6:40pm 
Originally posted by Stroggs:
Originally posted by Boop.:
what is slugging?

When you transform survivor into a slug.

mind blown
Stroggs (Banned) Aug 17, 2023 @ 6:41pm 
Originally posted by Boop.:
Originally posted by Stroggs:

When you transform survivor into a slug.

mind blown

its great innit
Boop. Aug 17, 2023 @ 6:42pm 
Originally posted by Stroggs:
Originally posted by Boop.:

mind blown

its great innit

totes
Mjolnir6767 Aug 17, 2023 @ 7:10pm 
Sadly kinda agree. Only time it isn't is when they have builds surrounding it. Doesn't mean to slug every time you down someone though, just if you're losing bad and need pressure or know they're all trying to save them or smth
leader cocaine (Banned) Aug 17, 2023 @ 7:16pm 
i tried custom lobby with bots as sadako with condemned for healing add on and slugged,
at some point the bots stopped moving and stared at me
Evil Minіоn Aug 17, 2023 @ 11:59pm 
Slugging doesn't put more pressure than hook states. However, slugging + then pressuring the other survivors put more pressure than hooking and then being unable to pressure them.
Obviously hooking + pressuring the other survivors is the best choice most of the time, but sometimes it does not work.

Also slugging is more vulnerable to counter perks than hooking is. All you get is some dying progress that doesn't end up mattering most of the time.

Obviously survivors complain about it, because it can help the killer win and in either case doing barely anything interactive is only acceptable if it helps the survivors win. And bringing anti-slug perks ruins your meta build, duh.
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Date Posted: Aug 17, 2023 @ 4:05pm
Posts: 21