Dead by Daylight

Dead by Daylight

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Lazaruz Jul 27, 2023 @ 3:46am
Right, guess it's time I stop bringing Plot Twist I guess
Because evidently a not insignificant ammount of people are HUNGRY for Altruism to the point of leaving a generator in progress to beeline towards you as fast as humanly possible for the heal, when one would THINK that the fact that I entered Dying, twice, and BOTH times quietly (no scream of me being hit), I allways figured would clue people in that I'm doing something.

For whoever just read this I'm sorry but I genuinely had to blow of some steam after the exact same person did the type of things I just refferenced, TWICE, and because of that I couldnt heal back to Healthy BOTH times, because ofcourse with their greed for points, they also drew the Killer straight over to where I was
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Showing 1-8 of 8 comments
Harmonica Jul 27, 2023 @ 3:54am 
It's not so much their fault, they've been trained to respond to red bodies lying on the ground. The UI needs to show the other survivors that the player has Plot Twist available, in line with the various other things that are shown on the HUD. The absence of a notification or sound effect makes it easy for them to miss, and think you took a hit or something.

Until then you kind of have to bear in mind the travel distance to other survivors and put yourself in a bush and immediately start recovering, then decide whether you're gonna fully heal or hover at 99% (like with Unbreakable).
Last edited by Harmonica; Jul 27, 2023 @ 3:58am
☆Kay☆ Jul 27, 2023 @ 4:04am 
Can always just hold shift, that way you can pick yourself up fully healed like you wanted. Sure the other person wasted their time by running over but that's on them.
Lazaruz Jul 27, 2023 @ 4:13am 
Originally posted by Kozen!:
Can always just hold shift, that way you can pick yourself up fully healed like you wanted. Sure the other person wasted their time by running over but that's on them.

What's sad is that it's not as much about me not being able to pick myself up fully healed, but more that some individuals are apparently so bloody eager to pick someone up out of Dying that they're actively dragging the Killer over to where you are, compromising your ability to get healed to begin with

Plus you bleed for a VERY long time before full on bleeding out. So I genuinely dont understand the frantic need to pick my ass up ASAP when I've barely been down for like 3 second
Last edited by Lazaruz; Jul 27, 2023 @ 4:16am
John Jul 27, 2023 @ 4:17am 
Lots of times in the past I have noticed someone in dying state with no noise indicating they had been downed. I assume a bug, so now whenever I don't notice a slug, but didn't see them go down, I just hope they have plot twist.
☆Kay☆ Jul 27, 2023 @ 4:17am 
Originally posted by Lazaruz:
Originally posted by Kozen!:
Can always just hold shift, that way you can pick yourself up fully healed like you wanted. Sure the other person wasted their time by running over but that's on them.

What's sad is that it's not as much about me not being able to pick myself up fully healed, but more that some individuals are apparently so bloody eager to pick someone up out of Dying that they're actively dragging the Killer over to where you are

Plus you bleed for a VERY long time before full on bleeding out. So I genuinely dont understand the frantic need to pick my ass up ASAP when I've barely been down for like 3 second
I would just say give it a few weeks for the new perks to stick with the general community and we hopefully won't keep running into this problem. For now though, I guess it's just hard coded into people's monkey brains to rush the second someone is down.
Lazaruz Jul 27, 2023 @ 4:18am 
Originally posted by Kozen!:
Originally posted by Lazaruz:

What's sad is that it's not as much about me not being able to pick myself up fully healed, but more that some individuals are apparently so bloody eager to pick someone up out of Dying that they're actively dragging the Killer over to where you are

Plus you bleed for a VERY long time before full on bleeding out. So I genuinely dont understand the frantic need to pick my ass up ASAP when I've barely been down for like 3 second
I would just say give it a few weeks for the new perks to stick with the general community and we hopefully won't keep running into this problem. For now though, I guess it's just hard coded into people's monkey brains to rush the second someone is down.

Here's hoping :steamthumbsup:
Harmonica Jul 27, 2023 @ 4:19am 
Originally posted by Lazaruz:
What's sad is that it's not as much about me not being able to pick myself up fully healed, but more that some individuals are apparently so bloody eager to pick someone up out of Dying that they're actively dragging the Killer over to where you are
As with the infinite revive builds, this has always been the case. It's just that now you have a bigger benefit to reviving yourself, so you're gonna notice it more, whereas those ones you kind of wanted the survivor to help out.

There are ways of getting downed that make it less likely others will come and grab you immediately, but it's not really something you can write down the steps for, you just sort of learn to go down when/where it seems good. At least now you have control over when that happens.

edit: also, consider that maybe if it's so easy for them to rush and revive you, you should not be going down, just finding them to heal instead.
Last edited by Harmonica; Jul 27, 2023 @ 4:20am
☆Kay☆ Jul 27, 2023 @ 4:20am 
Originally posted by John:
Lots of times in the past I have noticed someone in dying state with no noise indicating they had been downed. I assume a bug, so now whenever I don't notice a slug, but didn't see them go down, I just hope they have plot twist.
Calm Spirit is a perk that stops you from screaming, might be what people were running.
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Date Posted: Jul 27, 2023 @ 3:46am
Posts: 8