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Theres a counter to it anyways. So anyone who complains about it will look silly
After all, streamer complaints don't show up on the spreadsheets ;)
I LEGIT said 2 tweets up that there was already a counter for it..... Learn to read
Boom.
Band-aid fix
I do wish that it was shown on the HUD when you've downed yourself using this perk, in case people missed that it happened. Seems mostly not worth it to heal plot twisting players since they want to get their pre-endgame use of it, and it's probably much quicker for them to revive than for you to recover them and heal them (and because it pulls you off a gen).
Also yeah, Deer Stalker or other aura perks are a beating which should punish SWF teams if they try to put it on everyone.
Now that they've introduced 'reactivates in the endgame' I really want to see them go through and add this to some one-shot perks and maybe rebalance them a bit as necessary. This to me feels like how the game should play, divided into two stages with perks coming back later. Maybe they can even make it so that they function differently if reactivated versus if you've saved them til the endgame.
The problem is is Deerstalker worth losing a Gen stopping perk. Had a game of SWF 4 man an they had 3 gens done in 2 mins. Its rough