安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I know that feeling, the amount of times I have died on first hook with survivors just hiding.
They are finally nerfing nurse blinks(No longer basic attacks) a little and hopefully they pull back on the weird addons that seem to be straight buffs. Just don't understand why you attacked me when all I did originally is answer your question.
Edit: As for clarity on the looping argument your trying to have. This is HEAVILY dependent on your team as well. If your team isn't working on gens you could loop for weeks solid and nothing would get done. Survivors have to understand that all 4 on that side of the game have to have some relative understanding of the goal and work together to get stuff done.
Let's start this from the beginning, because there is a failure to communicate here.
1st - What are you using as a win condition for killer?
2nd - Where did you get this information? Is this from a reputable source? The reason I ask is because none of your calculations make traditional mathematical sense. That doesn't necessarily mean your wrong because I do know that sometimes BHVR uses bizarre calculations to arrive at certain numbers like the healing speed of medkits.
Next, let me ask you some questions on how you are arriving at these calculations.
1. How does 240/3 = 80%. I know that 240/3 = 80, but that's not how you calculate a percentage in math.
2. How does 240/2 = 100 with a remainder of 40. In traditional math 240/2 = 120 with no remainders.
3. Again, how are you getting a percentage by 40/2. That's not 20%, that's just 20.
1.2. The DBD devs, but I'm bad with internet searching, so I'll probably be a bit, getting it for you.
2.1. The 80 is how man games you can get 3k in, and since we're using 100 games for easy conversion, that's an 80% win capability.
2.2. Again, we're finding the amount of games we can do this in, so 100 is our max, giving us a remainder of 40.
2.3. The remainder, 40, is then divided by the number of available survs we have to kill, in each game, which is 2, to find out what the least amount of wins possible, which is 20 games being the smallest. 20% is the min and 80% is the max.
Hopefully this clears things up, I tend to be bad at explaining things.
This one? From my understanding, it means there's 2 survs on hook, one of which was just hooked, and one being hunted. Besides that, how does my understanding of your wording effect my capabilities to play?