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As for methods, it's mostly a lot of leads, managers and directors talking while pointing at things on a whiteboard, then letting amazingly talented people do the actual work in peace.
Do you use procedural generation for anything other than level layout?
Are you guys located in Montreal?
???
Yes, they are.
(Won't talk about any details, NDA is still up. Unless it's supposed to be a secret that they're still in Montreal. If so., oops.)
♥♥♥♥♥♥♥♥, I love the Devs for this game and their sense of humour!