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I run : Open Broadcast Software (Not the Studio Version) 32 bit.
My setup : Intel i7-4790k , ASUS GTX 970 Strix, 16gb DDR3 Memory.
1st: i suggest you use OBS studio, it seems to run better.
2nd: could you define "visual lag" im not 100% sure what you mean.
Video delayed in the preview? Input latency in-game? Hell, some people think that the 9-12 second processing and buffering delay inherent in an HLS livestream is 'lag'.
720p@30fps, 2000kbps, x264 Veryfast encoder. Use a Game Capture source for the game.
NVIDIA GTX 970, i5-3570k 3.40ghz, 16gig ram.
Is OBS studio something you have to pay for? Do you suggest pirating it or just buying it?
Do you have any tricks for getting game capture to capture DBD? I just get a black screen unless I use monitor capture.
Enable vsync in-game; most commonly that's caused by a game pegging the GPU, assuming nothing else will be using it, and OBS does. It's less than 1% load hit, for scaling/compositing and a few other features like colorspace conversion, but that can make some games freak out.
Otherwise, the most common cause is lazy people using Monitor Capture under Windows 7 (which is terribad and slow and should never be used), or turning Aero off for some idiotic reason.
Past that, would need to see a logfile from a live session. Help menu, then Upload and paste the link. Could also open a thread in the OBS Q&H forum, since most who hang out there to assist will likely have a better grasp on OBS than a random game forum.
My play is choppy ingame (making me lose when people are watching sadface).
VSync in DBD or VSync in OBS?
I'm using monitor capture because I couldn't get game capture to work, figuring that out is probably what I should be doing.
If i'm playing normally without broadcasting anything, I'm playing at 60fps.
You may have to run OBS and the game as Administrator in some cases. You can also enable 'Anti-cheat compatibility hooking' in the Game Capture source properties. I do both by default, and GameCap grabs it just fine.
If you're on Win7, NEVER EVER USE MONITOR CAPTURE. If you have to, use a Game Capture of the DWM process, with Aero enabled.