Dead by Daylight

Dead by Daylight

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Saul Goodman Jul 17, 2016 @ 8:55am
MacMillan Estate unbalanced as hell?
I've come across several MacMillan Estate matches where there was just a very tiny map, with all generators placed around the killers basement house.

Since this map features almost no obstacles or anything to hide behind except trees, I find it very difficult, next to impossible to hide or escape from the killer. There is no distant generator, just everything around the house.

Is it just bad map generation or does this map suck ass?

This game has so much potential but is ruined by lazy devs.
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Showing 1-15 of 16 comments
Pure Hostility (Banned) Jul 17, 2016 @ 8:56am 
You are talking about Shelter Woods, I assume?

If so, yes, that map is unbalanced for survivors, it strongly favors killers.
Devs admitted it, we will surely see some changes to it too.
Last edited by Pure Hostility; Jul 17, 2016 @ 8:57am
Rampart Furry Jul 17, 2016 @ 8:58am 
At the same time, Survivors have a map that is unbalanced to killers. AutoHaven usually has a 4 window building that makes the killers useless.
roni Jul 17, 2016 @ 8:59am 
Wow so killers have one map in their favor while survivors have around 10. We should nerf killers!
EnderW (Banned) Jul 17, 2016 @ 9:00am 
It's not strongly unbalanced it's just the most killer favored map and it's 1 map in the MacMillan set it's somewhat rare that it even comes up unless people are using offerings to go to MacMillan
Pure Hostility (Banned) Jul 17, 2016 @ 9:04am 
Originally posted by LUE EnderW:
It's not strongly unbalanced it's just the most killer favored map and it's 1 map in the MacMillan set it's somewhat rare that it even comes up unless people are using offerings to go to MacMillan


Well, according to my experience, a lot of survivors burn autohaven plates to get one of these maps... Basically every single round I have started yesterday, had autohaven offering burnt, lol.

Dunno how it looks on survivor's side (what killers usually burn), but I don't even bother anymore with offerings (I need to burn tons of BPs on Trapper to get his teachable Brutal Strength first...).
alt (Banned) Jul 17, 2016 @ 9:06am 
Shelter Woods is the worst map in the game for a survivor. I've said this since beta, it isn't a secret.

Suffocation Pit is pretty bad too, even with an infinite.

Ironworks and Coal tower are okay.
Last edited by alt; Jul 17, 2016 @ 9:06am
Suffocation is pretty good for a survivor imo. 1 gen straight outside from infinite spot, 2 gens usually just near very outside.

Shelter woods does need some pellets buff no doubt
EnderW (Banned) Jul 17, 2016 @ 9:08am 
Yeah survivors probably do use offerings to get autohaven because they want the broken 3/4 window building but that's because they're bad at the game and want to play on the easy map

I love playing on woods, as long as the killer isn't pulling the usual laggy connection ♥♥♥♥♥♥♥♥ it leads to a much more fun game
alt (Banned) Jul 17, 2016 @ 9:09am 
Originally posted by Smile紅紅:
Suffocation is pretty good for a survivor imo. 1 gen straight outside from infinite spot, 2 gens usually just near very outside.

Shelter woods does need some pellets buff no doubt


When you don't use the infinite, Suffocation Pit is very difficult (IMO, not saying you use it 😀). Not a whole lot of pallets/juke Windows.

I'd rather play suffocation 10x's over than play Shelter Woods though haha
Last edited by alt; Jul 17, 2016 @ 9:11am
EnderW (Banned) Jul 17, 2016 @ 9:12am 
Originally posted by ALTRUISTIC:
Originally posted by Smile紅紅:
Suffocation is pretty good for a survivor imo. 1 gen straight outside from infinite spot, 2 gens usually just near very outside.

Shelter woods does need some pellets buff no doubt


When you don't use the infinite, Suffocation Pit is very difficult. Not a whole lot of pallets/juke Windows.

The part of the map that doesn't have the juke building has a ton of those small rooms with windows/walls that break line of sight, that said you shouldn't ignore the juke building if you're a survivor and being chased near it just because some people abuse some spots doesn't mean they don't have legitimate uses, most killers will expect you to try and "infinite" them so you can juke by taking a right turn when they expect a left turn and hide behind something else and 9 times out of 10 the killer will continue around where the "infinite" juker would go
alt (Banned) Jul 17, 2016 @ 9:14am 
Originally posted by LUE EnderW:
Originally posted by ALTRUISTIC:


When you don't use the infinite, Suffocation Pit is very difficult. Not a whole lot of pallets/juke Windows.

The part of the map that doesn't have the juke building has a ton of those small rooms with windows/walls that break line of sight, that said you shouldn't ignore the juke building if you're a survivor and being chased near it just because some people abuse some spots doesn't mean they don't have legitimate uses, most killers will expect you to try and "infinite" them so you can juke by taking a right turn when they expect a left turn and hide behind something else and 9 times out of 10 the killer will continue around where the "infinite" juker would go


So true! I can't tell you how many times I've juked the killer because he assumed I was heading to an infinite 😋.

I will USE "infinities," but I don't use them indefinitely. If anything they're great for creating distance between you and the killer.

I hope with their removal, the maps will be reworked. Ideally the removal of infinities + map reworks = a nice balance of hide/seek between survivor and killer.
Last edited by alt; Jul 17, 2016 @ 9:16am
Saul Goodman Jul 17, 2016 @ 11:39am 
Listen up, I didn't want to argue about other maps being very survivor-friendly while this one is clearly not. For clarification, yes, I was referring to Shelter Woods.

All I wanted to know is if that particular map really needs some editing or if I am just too bad to escape through endless trees.
It seems like the majority of players here agrees with me that there's something wrong with the map, so the topic question is solved and can be answered as "YES!"
LMNT Jul 17, 2016 @ 11:41am 
unbalanced coz no infinites ?
O
K
A
Y
Dotsforlife Jul 17, 2016 @ 11:43am 
Shelter woods could stand to have a few pallets added sure, but keep in mind it's wayyyy easier to hide on that map due to how dark it usually is in comparison to the others.

Autohaven is a HillBilly's worst nightmare, but they deal with it well enough.

As a survivor if you need to rely on pallets/cheese then you're doing it wrong. Gotta be stealthy and switch up the game plan on certain maps.
Last edited by Dotsforlife; Jul 17, 2016 @ 11:43am
Saul Goodman Jul 17, 2016 @ 11:43am 
I expected an ignorant comment like yours. I never claimed it was unbalanced for not having infinites.

If you spent 1 minute of reading the topic you'd see I am referring to Shelter Woods which has NEXT TO NO OBSTACLES!
So unless you break line of sight between trees which is also hard due to their distance to each other, you can't lose the killers, and you can't slow him down since there are no pallets!

Please, if you're trying to provoke and be an ignorant brat, do it somewhere else!
Last edited by Saul Goodman; Jul 17, 2016 @ 11:44am
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Date Posted: Jul 17, 2016 @ 8:55am
Posts: 16