Dead by Daylight

Dead by Daylight

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Neonwarrior Jun 20, 2016 @ 7:35am
Iron Grasp is overpowered
It's already almost impossible to wiggle out of a killer's grasp before they find a hook. Increasing the time it takes to wiggle out of their grasp by 60% at level 3 makes it possible to bring someone to the basement from anywhere on the map. It makes sabotaging hooks completely useless. It's even worse when they combine it with the perk that gives you 18% faster movement speed when carrying someone.

This perk needs to be severely nerfed or removed entirely; 15% or 20% at level 3 instead of 60% seems like a more reasonable percent.
Last edited by Neonwarrior; Jun 20, 2016 @ 7:38am
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Showing 1-15 of 43 comments
Bimmy Jun 20, 2016 @ 7:36am 
o noes, hook sabotage has a counter!

1. don't get caught
2. see 1
Dionous Jun 20, 2016 @ 7:36am 
but self heal anytime you want the ability to run 150% faster on 20 sec cooldown and sabotage anything you like is fair?
EnderW (Banned) Jun 20, 2016 @ 7:37am 
I think this perk was intended to balance hooks being disabled if the killer gets you on the other side of the map from the basement and all his hooks are down he cant do anything except have you bleed out on the ground

that said there's a lot of balance issues and I'm sure there will be changes

I do agree that with hooks being up this perk does more or less mean you cant get free before being hooked though edit: so maybe a change could be that this perk only activates when there is no hook within X meter range? or have a cooldown on it?
Last edited by EnderW; Jun 20, 2016 @ 7:39am
Deathykins Jun 20, 2016 @ 7:38am 
This is one of very few killer perks that is actually worthwhile. Survivors have quite a few amazing perks. Killers don't have a single one I would consider amazing.
Ghost Recon Jun 20, 2016 @ 7:40am 
Originally posted by knobslob:
o noes, hook sabotage has a counter!

1. don't get caught
2. see 1
:steamfacepalm: you forgot step 3...... see 2
Neonwarrior Jun 20, 2016 @ 7:41am 
Originally posted by Deathykins:
This is one of very few killer perks that is actually worthwhile. Survivors have quite a few amazing perks. Killers don't have a single one I would consider amazing.

No One Escapes Death is also extremely good at level 3. Being able to insantly down a survivor in one hit once all the generators are activated is borderline OP.
Last edited by Neonwarrior; Jun 20, 2016 @ 7:42am
Eguzky (Banned) Jun 20, 2016 @ 7:50am 
Originally posted by Neonwarrior:
Originally posted by Deathykins:
This is one of very few killer perks that is actually worthwhile. Survivors have quite a few amazing perks. Killers don't have a single one I would consider amazing.

No One Escapes Death is also extremely good at level 3. Being able to insantly down a survivor in one hit once all the generators are activated is borderline OP.

The insta down perk only works when a GATE IS OPENED. So..the Killer has to be near because it takes a whopping 5 seconds to go through that gate you just opened and get away.
Exhubris Jun 20, 2016 @ 7:51am 
Iron Grip is kinda mendatory as long as saboteur is in the game in its current form.
Eguzky (Banned) Jun 20, 2016 @ 7:53am 
On top of the Saboteur perk, Survivors can burn items to reduce the number of hooks on a map.
Neonwarrior Jun 20, 2016 @ 7:54am 
Originally posted by Akisohida:
Originally posted by Neonwarrior:

No One Escapes Death is also extremely good at level 3. Being able to insantly down a survivor in one hit once all the generators are activated is borderline OP.

The insta down perk only works when a GATE IS OPENED. So..the Killer has to be near because it takes a whopping 5 seconds to go through that gate you just opened and get away.

Tell that to the guy who downed my whole team in single hits when there were two generators left. I think the perk is broken.
Eguzky (Banned) Jun 20, 2016 @ 7:56am 
Originally posted by Neonwarrior:
Originally posted by Akisohida:

The insta down perk only works when a GATE IS OPENED. So..the Killer has to be near because it takes a whopping 5 seconds to go through that gate you just opened and get away.

Tell that to the guy who downed my whole team in single hits when there were two generators left. I think the perk is broken.

You said 'once all the generators are activated' before, now you say two were left when it happened to you?

Either he was cheating, you are not remembering right, or you are making it up.

Or there is a different perk that allows insta-downs. I don't think there is, but I have not memorized them all.

Edit: I have looked through the perks. So far as I see, That is the ONLY perk to allow insta Dying State. But as Big Dave says right below; the Hillbillys chainsaw also puts Survivors in a Dying State regardless of health.
Last edited by Eguzky; Jun 20, 2016 @ 8:01am
DPT Jun 20, 2016 @ 7:58am 
Originally posted by Neonwarrior:
Originally posted by Akisohida:

The insta down perk only works when a GATE IS OPENED. So..the Killer has to be near because it takes a whopping 5 seconds to go through that gate you just opened and get away.

Tell that to the guy who downed my whole team in single hits when there were two generators left. I think the perk is broken.

The hillbilly can knock you down in one hit with his chain saw
Neonwarrior Jun 20, 2016 @ 8:19am 
Originally posted by Akisohida:

You said 'once all the generators are activated' before, now you say two were left when it happened to you?

Yes.

Either he was cheating, you are not remembering right, or you are making it up.

No, that happened to me. But I heard once before on this forum that it happened to someone with just all generators activated instead of an exit gate being opened.

Or there is a different perk that allows insta-downs. I don't think there is, but I have not memorized them all.

Edit: I have looked through the perks. So far as I see, That is the ONLY perk to allow insta Dying State. But as Big Dave says right below; the Hillbillys chainsaw also puts Survivors in a Dying State regardless of health.

I know how the chainsaw operates. Look, my original topic is about the perk Iron Grip, not the validity of my statement about maybe perhaps No One Escapes Death being broken.
The Deep Jun 27, 2016 @ 7:44pm 
Originally posted by Deathykins:
This is one of very few killer perks that is actually worthwhile. Survivors have quite a few amazing perks. Killers don't have a single one I would consider amazing.
are u ♥♥♥♥♥♥♥ retarded. he has deerstalk which lets him see all injured players, he has ♥♥♥♥♥♥♥ great perks you ♥♥♥♥ it is overpowered
Eguzky (Banned) Jun 27, 2016 @ 7:45pm 
Originally posted by HORSE_LEGEND:
Originally posted by Deathykins:
This is one of very few killer perks that is actually worthwhile. Survivors have quite a few amazing perks. Killers don't have a single one I would consider amazing.
are u ♥♥♥♥♥♥♥ retarded. he has deerstalk which lets him see all injured players, he has ♥♥♥♥♥♥♥ great perks you ♥♥♥♥ it is overpowered

The deerstalk perk lets him seem DYING players, IE: players he knocked into a crawling state.
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Date Posted: Jun 20, 2016 @ 7:35am
Posts: 42